redox
Junior vMember
Posts: 31
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Post by redox on Oct 26, 2019 17:02:53 GMT
any news about cover system ?
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Post by youngyi on Oct 27, 2019 2:42:42 GMT
When new Tutorials coming~ ? Can't wait!!~~
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Post by Invector on Oct 28, 2019 15:00:21 GMT
When new Tutorials coming~ ? Can't wait!!~~ We will start working on these as soon as the new update hits the stores, be prepare for some core changes!
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Post by youngyi on Oct 29, 2019 3:41:08 GMT
When new Tutorials coming~ ? Can't wait!!~~ We will start working on these as soon as the new update hits the stores, be prepare for some core changes! Wow~That's so exicted~ Love Invector forever~
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Post by game4fun on Oct 29, 2019 16:10:47 GMT
any news about cover system ? +
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Post by betamax on Oct 30, 2019 19:32:16 GMT
We will start working on these as soon as the new update hits the stores, be prepare for some core changes! Wow~That's so exicted~ Love Invector forever~ And that is when?
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Post by comangallc1 on Oct 31, 2019 17:48:06 GMT
I have a question is there a way to trigger a % at which a character can drop there weapons or items they are holding before death, for example I'm holding a gun if I'm hit with a melee attack their is a 50% chance my character will drop the gun, while if I'm shot there is a 40-60% chance of dropping the weapon, or even if it was body part specific, like if I'm shot in the arm higher chance of dropping my weapon. This can allow me & others to create some very interesting mechanics for bosses or puzzles. Also if it were possible to add a component that does this so certain characters can or can't do it, or its even tied to attack animations so for example, a heavy punch has a higher chance of knocking off my weapon then a light punch
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Post by Devistute on Nov 1, 2019 10:44:51 GMT
How major are the core changes? Like, what has been changed?
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Post by Invector on Nov 1, 2019 14:31:49 GMT
Ok you guys are curious, so here is the changelog so far (we're still working on improvements but this update should be released soon 1~2 weeks) And here is a preview of the new structured we did for the core scripts:
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Post by songbird on Nov 1, 2019 15:40:21 GMT
Exciting stuff! Thanks Invector for your continued support!
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Post by youngyi on Nov 2, 2019 1:34:30 GMT
That's CRAZY!!~~~~~~~ Thank you Invector!!~
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Post by coldice on Nov 2, 2019 12:58:34 GMT
Thank you for the swimming addon update. Really happy about this.
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Post by comangallc1 on Nov 4, 2019 4:21:36 GMT
Just a quick question can I make the guns the Ai use not have unlimited ammo & run out of it, and set off a chance for them to go find ammo
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Post by Invector on Nov 4, 2019 12:40:39 GMT
Just a quick question can I make the guns the Ai use not have unlimited ammo & run out of it, and set off a chance for them to go find ammo Not out of the box, you will need to implement this feature.
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Post by deirre on Nov 5, 2019 21:19:30 GMT
I'm glad I saw that a new build is on the way, I was just about to start getting into serious weapon and fighting development. Cant wait to dive into it.
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