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Post by pizzle on Jun 28, 2018 10:28:37 GMT
Hey all,
Wondering if anyone can give me a hand.
I've got Shades spell system working with my current unity project but I have this weird bug I can't seem to resolve.
Whenever I use a magic attack, it puts my HP at 100%. The weird thing is after you get attacked your HP will go back to what it should be.
So for example, > Player at max HP >Take damage to 50% HP >Use any spell >Health goes to 100% >Take another bit of damage and health goes back to 50% then - what damage the enemy just did.
It also seems that setting my Mana to regen causes both my health and my mana to regen.
I've tried looking at a few of the scripts and I've made an edit but it didn't resolve the issue.
Anyone got any ideas?
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