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Post by conairgames on Jul 1, 2019 13:36:54 GMT
Hey, I am new to Invector. I just bought the Shooter 1.3.1 pack and the FSM AI v1.0 from the Invector store. When io load it into a new project how do i do it? do i load all three FSM AI packs or just the latest one V1.0? Do i then load the shooter 1.3.1 or both v1.3.0 and v1.3.1 ? Please help? i am getting tons of errors
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Post by magique on Jul 1, 2019 14:17:24 GMT
You should only install the latest versions. I'm not sure why the packages contain multiple versions. I've never seen that before.
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Post by Invector on Jul 1, 2019 15:04:07 GMT
We leave the previous versions optional in the vStore, just in case someone already started a project using an older version of the Shooter and needed an older version of the FSM AI as well
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and91
New vMember
Posts: 21
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Post by and91 on Jul 11, 2019 9:38:13 GMT
Just my 2 cent. You should add Generic animator support at least for companion (I already got it working but you should really add native support) and maybe a quadruped example.
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Post by Invector on Sept 5, 2019 14:05:15 GMT
Documentation updated! www.invector.xyz/aidocumentationIncluded info about: - AI Cover System - AI Spawner System - AI Companion - AI Throw Objects - AI Simple Holder - updated with description for several features A new FSM AI Update v1.0.2 is coming very soon with great improvements!
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Post by Invector on Sept 6, 2019 22:30:55 GMT
FSM AI v1.0.2 is currently waiting for approvel in the AssetStore, but it's already available in the vStore ;)
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Post by darthfarter on Nov 3, 2019 7:43:03 GMT
All these awesome upgrades and yet no resetAIOnDeath checkbox (for pooling). :(
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Post by Invector on Nov 12, 2019 12:55:18 GMT
All these awesome upgrades and yet no resetAIOnDeath checkbox (for pooling). :( I remember adding the ResetFSM method and discussing about reseting the AI for pooling a while back, in our tests it was working as expected, but a user was having issues with it... I'm not sure if it's the pooling solution that he was using, but we will give some more tests... do you recommend any pool system?
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Post by darthfarter on Nov 13, 2019 20:54:34 GMT
Sure you can try with leanpool it is a free 5star asset. Nice and easy.
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Post by mukul014 on Nov 15, 2019 5:17:03 GMT
Hi i know it maybe a simple thing but how do i make an AI who is blind but can hear me only. Thank you
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Post by Invector on Nov 15, 2019 12:32:56 GMT
Hi i know it maybe a simple thing but how do i make an AI who is blind but can hear me only. Thank you We have an example of a Blind AI included in the scene AI_Spawner. Once you shot he will hear and alert his friends
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Post by mukul014 on Nov 15, 2019 17:45:09 GMT
Hi i know it maybe a simple thing but how do i make an AI who is blind but can hear me only. Thank you We have an example of a Blind AI included in the scene AI_Spawner. Once you shot he will hear and alert his friends Thank you so much.
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Post by samrock on Feb 27, 2020 13:17:53 GMT
Documentation updated! www.invector.xyz/aidocumentationIncluded info about: - AI Cover System - AI Spawner System - AI Companion - AI Throw Objects - AI Simple Holder - updated with description for several features A new FSM AI Update v1.0.2 is coming very soon with great improvements! Do you have any examples or tutorials showcasing the AI Cover System? Will I need to buy any of your other Assets for the AI to work?
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Post by Invector on Feb 27, 2020 13:27:16 GMT
Documentation updated! www.invector.xyz/aidocumentationIncluded info about: - AI Cover System - AI Spawner System - AI Companion - AI Throw Objects - AI Simple Holder - updated with description for several features A new FSM AI Update v1.0.2 is coming very soon with great improvements! Do you have any examples or tutorials showcasing the AI Cover System? Will I need to buy any of your other Assets for the AI to work? There is a Cover Example demo scene included, you only need the FSM AI with you're looking for an complete AI solution ;)
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Post by samrock on Feb 27, 2020 21:16:11 GMT
There is a Cover Example demo scene included, you only need the FSM AI with you're looking for an complete AI solution ;) Thank you for the quick response!! So glad to hear that.Consider it bought now! And honestly you should upload a video showing the cover AI in action. People out there have no clue this exists :D I only heard about your AI asset after a fellow indie game dev uploaded a video showcasing enemies Now its my turn to show off :D BTW, whats the future updates going to be like? How often do you release updates? Where can I track the new features log?
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