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Post by ceebeee on Aug 18, 2018 16:03:05 GMT
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Post by Invector on Aug 19, 2018 15:57:32 GMT
Yep Unity 2018.x are definitely not stable :/
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Post by sectuz on Aug 20, 2018 14:22:43 GMT
Which one is currently most stable ? 2017.4.x ?
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Post by Invector on Aug 20, 2018 14:23:41 GMT
Yep
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Post by ceebeee on Sept 14, 2018 18:11:55 GMT
Good News, I saw today that 2018.2.8f1 was released, with this in the Release Log: (1066072 (1059467)) - Physics: Fixed an issue where kinematic bodies may not follow transform change after setting its postion after setting their position or rotation via Transform component. Installed and tried it out, and sure enough this bug is gone. No more problems with Invector.
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Post by Invector on Sept 14, 2018 18:35:32 GMT
That's indeed good news, although we already add a fix suggested by sjmtech on the latest update.
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Post by ceebeee on Sept 14, 2018 21:03:12 GMT
yes I saw that, it's ironic timing they put their fix out same day they approved your fix.
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