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Post by komposite on Oct 24, 2018 11:55:44 GMT
Hi everybody ! Has anybody out there has ever used Wwise ?
The Integration with Unity is really easy, but it's need some additional lines of code in order to work with the project (ie : I need to know to what kind of surface the player is on, what is magnitude is, if he's strafing, etc...) to call the correct event in Wwise. You can also get what is called RTPC (Real Time Parameter Control) such as input magnitude, vertical velocity, etc... in order to trigger some change in your sound (for ie : if my magnitude is greater than 0.5, then the character is running, so i'm switching to the "is running" sounds, if it's less than 0.5, i can switch to "is walking", or, if my character is falling, I can trigger a sound at certain value of the vertical velocity to make him scream before he crashes on the floor, etc...) The line of code are quite simple, they just need to be placed at the right spot in the script. So, my question is : Have you worked with SD using this ? Do you think you can help me with this ?
I got thousand of questions regarding this, so, any info is welcome ;)
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