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Post by martin on Jul 30, 2016 21:07:27 GMT
I was wandering how can i make something like Tomb Rider Climb a rock and hold in the edge and then (move side, or finish climbing). I try some different stuff but couldn´t find a good solution. Another stuff how to make a good climbing with different spot to jump, like 2 targets? Thanks Martin
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Post by Invector on Aug 1, 2016 12:45:28 GMT
It's not that hard to do, you just need the animations but basically you will follow the same logic as the ladder. You'll enter the state > have a animation that move left or right > exit the state by trigger/input.
The second question I didn't get it, spot to jump?
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Post by martin on Aug 1, 2016 14:22:56 GMT
the second question was about 2 target to select. You are climbing and need to jump to another target and have 2 options.
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Post by Invector on Aug 1, 2016 16:12:10 GMT
Sorry martin, can you show a video example of this in a game?
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Post by martin on Aug 1, 2016 16:44:45 GMT
Min 3.30 or 4
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Post by Invector on Aug 1, 2016 17:20:19 GMT
Oh right, it's the same principle of the ladder, you just need a trigger to tell what animation comes next, and if you need a input to trigger or it will trigger when the character enter the trigger. I would wait to make this feature, because on v1.4 we change the way that Actions are verify and trigged. It's way more easier now
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Post by martin on Aug 1, 2016 17:27:28 GMT
Ok it´s time to wait
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Post by Deleted on Dec 4, 2016 12:44:47 GMT
That's a pretty amazing climb!!!!
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