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Post by xianno on Apr 16, 2019 11:04:58 GMT
Hi!
I come here because I have some issues with Invector since I updated my Unity and re-upload Invector's assets in my new projects. Everytime I create a new character controller or open an existing scene with one of them, created with Invector, the model on the scene window won't show. It is invisible, totally, even colliders attached on it, so I can't custom the hitboxes, IK, ragdoll colliders etc... It is not a scale problem as demo scenes have the same bug, even the Basic Controller one...
I have a second issue since I updated, maybe linked to the first one; when I hit play, inputs seems to be buggy, camera is constantly rotating, and I can't move as I want to, because it says that I'm switching from keyboard to remote controller, what is untrue, because I haven't any controller connected on my pc, even MIDI keyboard or anything else that Unity could take as a remote controller...
I have no errors on the console, retried it many times with new projects, scenes, with or without other assets, searched on web, but nothing helped me to unstuck this really annoying problem.. I'm running on Win 8.1, and Unity 2018.3.11f1 (64bits) and worked with Invector without any issues since now!
I thank you in advance for answers, you are doing an awesome work!
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Post by Invector on Apr 29, 2019 14:53:23 GMT
Those are very strange issues, did you manage to solve them? perhaps by updating to a newer stable version of Unity... I tried 2019.1 f1 and it worked fine
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Post by xianno on May 22, 2019 12:21:24 GMT
Those are very strange issues, did you manage to solve them? perhaps by updating to a newer stable version of Unity... I tried 2019.1 f1 and it worked fine Yes, I updated my Unity since, and it worked by itself. But I don't really know what happened here.. I solved my second issue too, simply by deleting all my remote drivers (For me a Gamecube controller driver) and it was solved instantly! Thanks again for your awesome work!
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