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Post by bender on May 17, 2019 2:58:40 GMT
Turns out when you are aiming at a wall marked as "Default", player retracts his pistol and points it again as expected. But if you were to put that wall on the "StopMove" layer, this doesn't happen and you clip into the wall.
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Post by Invector on May 17, 2019 15:25:10 GMT
Hmm strange, I tested here and it works as expected... can you share a clip showing the issue?
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