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Post by ronaldomoon on May 29, 2019 8:48:11 GMT
The title pretty much says it all. Strong attack works unarmed but with a melee weapon equipped, it doesn't. I checked the animation file for melee attacks and it has the animations for strong punch attacks but not sword. Can we get an updated .fbx rather than waiting on a new update to hit the Asset Store?
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Post by uberwiggett on May 29, 2019 22:27:12 GMT
I noticed this the other day too when using the axe, the character remains still but the stamina gets used up. It's an easy fix, you can either place in the animations yourself or copy paste the strong sword attacks from the melee anim controller
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Post by ronaldomoon on May 30, 2019 3:28:48 GMT
The animations aren't present in any of the .fbx files. If you look at the melee animator every field for the animations for strong sword attacks are blank.
For now I'll just add some animation from Prop's Animation Pack in their place but I wanted Invector to know about the issue so it can be fixed. Simply updating the .fbx and giving us a link to download it would suffice until the next update rolls around.
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Post by uberwiggett on May 30, 2019 4:19:26 GMT
Ahh ok. Well you can still just use the standard animations. But yes it does need to have something there as the strong attack is still triggering even without anims. I don't think there were any different sword anims before, but looks like they may have removed some test ones and forgot to replace them.
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Post by pharaohv on Oct 21, 2019 18:39:02 GMT
Does anyone know if there is a fix for this because I am using shooter 1.3.2 and there are still no strong sword attacks included in the pack.
Thanks
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Post by manwitch on Oct 21, 2019 20:19:55 GMT
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Post by pharaohv on Oct 22, 2019 13:05:00 GMT
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Post by Invector on Oct 22, 2019 13:31:10 GMT
We don't use mixamo animations, we never had strong sword attack animations and we used to use the default attacks there but the idea is for you guys to replace those animations, otherwise everygame will look the same.
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Post by manwitch on Oct 22, 2019 20:40:24 GMT
We don't use mixamo animations, we never had strong sword attack animations and we used to use the default attacks there but the idea is for you guys to replace those animations, otherwise everygame will look the same. I could have sworn I heard or read "mixamo something" on a tutorial video for the climbing animations or something lol. Didn't mean to imply I know more than I do but I think the link helped him any way.
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Post by Invector on Oct 23, 2019 15:00:42 GMT
We don't use mixamo animations, we never had strong sword attack animations and we used to use the default attacks there but the idea is for you guys to replace those animations, otherwise everygame will look the same. I could have sworn I heard or read "mixamo something" on a tutorial video for the climbing animations or something lol. Didn't mean to imply I know more than I do but I think the link helped him any way. We do use mixamo's climbing animations but they are not included in the add-on, you need to download them separately, there are no mixamo's melee animations inside the template though.
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