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Post by cursedereaper on Jun 1, 2019 19:10:26 GMT
Hey Everyone I wonder how to make my Camera focus on a more or less dynamic point in front of my character.
The Idea is that the Camera switches to a over the should view but can't look back anymore by rotating the camera. But if I restric the Limit Angle X it rotates to a fixes angel and isn't orientated toward the Characters front view. Is there a clever way to add the current view to the Limited Angle X?
I also tested the Fixed point. Which totally confused me. And the Fixed Angel which did about the same as me changeing the "Limited Angle X" to a small value.
How would I solve my problem?
Best Regards.
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