I'm using Weapon holders and have it all working fine, however there maybe a bug with re-drawing a melee weapon once it's been put away using the strong melee input trigger (RT).
The weak melee input works as expected (RB), player quickly equips the weapon. However the Strong trigger (RT) makes you punch and does not equip you with the melee weapon.
Using a mouse and keyboard it all works as expected. This is also the case in the example demo scenes that are supplied. "vInventory_Examples" - collect the sword, wait for it to auto hide - perform a strong melee input from controller (RT) - It will punch rather than equip - Perform a weak melee input (RB) and it works as expected.
Can I just confirm this is a bug or possibly a problem with my setup? It can be quickly tested by running the demo scene supplied with the Inventory module. (collect sword, allow the weapon to automatically be put away then do a heavy attack with controller)