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Post by drenyn on Sept 18, 2019 3:59:48 GMT
Hi All,
I'm currently facing an issue when using both the Shooter and Melee Controller when attempting to do a melee attack once the animations completes it forces the character to go into crouch and then I am unable to attack any further and unable to get out of crouch.
This also happens when just dropping the vShooterMelee prefab into my scene as well. It doesn't happen if I finish a full combo.
Edited: [After looking into this further it seems to only be happening to both variations of the Katana and Sword. It also happens when using the Axe, but immediately comes out of crouch right after. There is no issue when attacking unarmed.]
Anyone had this issue before that might be able to assist or point me in the right direction?
Thanks!
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Post by Invector on Sept 18, 2019 14:42:16 GMT
I think there something wrong with your layers, just to be safe go to Invector > Import ProjectSettings
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Post by drenyn on Sept 18, 2019 17:47:50 GMT
I imported the project settings earlier to resolve another issue, unfortunately it didn't help with this issue. I'll test around further to see if I can find any other things that might be affecting it. I'll look at the layers.
Thanks!
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Post by Invector on Sept 18, 2019 23:43:34 GMT
Take a look into your melee weapon hitbox, it should be using the IgnoreRaycast layer
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Post by drenyn on Sept 19, 2019 4:03:22 GMT
Found the issue, for some reason the prefabs were showing tagged as "AutoCrouch" but when opening the prefabs they were tagged as weapon. It was weird, but I got it sorted out. Thank you.
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