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Post by System Six Games on Nov 9, 2019 16:46:03 GMT
As of right now, I'm trying to create a script that that will grab the Current weapon in the Item Manager Script then instantiate the prefab of the object into the correct Holder location. I'm not sure if this is already able to be done through event systems through the V scripts or I would have to do it manually. If this can be done in either way, that would be awesome for setting up the rest of my weapons for my game easier. Thank you.
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Post by Invector on Nov 18, 2019 18:24:34 GMT
Hmm... the current weapon IS the instantiated prefab attached to the holder, without one it will be null.
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