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Post by oversal on Nov 19, 2019 10:21:25 GMT
Hi, I'm facing a rather irritating issue where I can't control any of the parameters for the patrolling of the AI even with patrol areas designated and where the AI when clearly within melee range runs around the player as demonstrated in attached link. Any help would be appreciated
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Post by Invector on Nov 19, 2019 15:52:48 GMT
Take a look in your console, you need to bake the navmesh apparently
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