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Post by missbig on Nov 21, 2019 9:21:05 GMT
Hi I have only set up a simple character at the moment and it works fine but when I add ragdoll to it I move the character only it jumps straight up in the air. I have never had this problem before I am using unity 2019.2.12 and my character is the survival girl from the asset store. What could be causing this problem.
P.S. If I change the colliders to isTrigger ticked then it doesn't do the up in the air. Would i have another problem if i used the colliders as triggers.
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Post by Invector on Nov 21, 2019 12:07:01 GMT
Can you record a small clip showing the issue? make sure to get the character in the scene view window
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Post by missbig on Nov 21, 2019 19:35:57 GMT
Can you record a small clip showing the issue? make sure to get the character in the scene view window Here is the video
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Post by Invector on Nov 21, 2019 20:51:33 GMT
It looks like your character is not using the Layer "Player", even your camera is colliding as if the colliders are using the "Default" layer instead of Player
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Post by missbig on Nov 22, 2019 5:18:08 GMT
It looks like your character is not using the Layer "Player", even your camera is colliding as if the colliders are using the "Default" layer instead of Player I used the wizard so i don't know how this is. If I change the layer to Player the character wont even move forward but it will move backwards. I have never had this trouble before.
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Post by missbig on Nov 22, 2019 5:29:58 GMT
I ended up redoing my character and it is now working I don't know what happened.
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