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Post by pharaohv on Nov 22, 2019 22:55:08 GMT
Hey everyone
I am using the simple melee AI at the moment and I have added alternate weapon animations to the animation controller (replaced the default A, B, C sword animations). I have changed the hit start and end to match the new animations correctly and the exit times are still the same as the original invector ones so should still match the "third person controller" script (so the bools should still be correct). But when the enemy attacks the player they kill them in one hit. I have even tried setting the damage to 1 and they still just kill them in an instant. Have I missed something?
Many thanks PharaohV
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Post by Invector on Nov 25, 2019 17:27:35 GMT
It looks like the damage is being applied several times... try using the debug options... also make sure that you're using the correct layers/tags
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