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Post by sickscore on Feb 22, 2017 15:11:02 GMT
HUD WAYPOINT SYSTEM = INCLUDING A FULLSCREEN MAP & OFFSCREEN INDICATORS =
-- DEMO SCENE NOT INCLUDED --
Hey guys,
I finally finished the system, which I have been working on for quite a while. It's well optimized and I'm glad to share it with you for free!
Please let me know, if you like it and don't hesitate to report issues or improvements. Stay tuned for updates in the future!
Cheers, sickscore
FEATURES:- Well optimized & easy to implement (drag one prefab onto the scene) - Works with moving objects - Calculates distance from player to waypoint in game units (equal to meters) - Scale effect when player is getting closer (customizable distance) - Turn Title/Distance/Icon ON/OFF individually for each waypoint - Use your own graphics (some free sprites included) - All visuals can be customized via uGUI - ..etc.. MAP FEATURES:- Almost everything can be customized - Fullscreen map with realtime camera view - Create, edit and remove waypoints in-game - Working colorswitch included - Trigger feature to automatically remove waypoint when entering zone - Customize input settings - Customize markers - Customize everything - Customize ... you got the point^^ HOW TO USE:- Simply drag the prefab "Waypoint Canvas" into your scene - Assign your character and your camera to the "vWaypointController" script - Add "vWaypointTarget" script to each gameobject you want to track - Add "vWaypointTrigger" script to a target, to destroy the waypoint automatically when within a certain range => Scripts can also be assigned at runtime / via prefabDOWNLOAD:Download unitypackage -> DOWNLOAD
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Post by uberwiggett on Feb 22, 2017 21:43:19 GMT
The video looks fantastic, the ease of implementation also sounds like this is something I'll be putting in all of my projects
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Post by sickscore on Feb 23, 2017 0:05:33 GMT
+ Download link added (finally) + New video added with enemy waypoint (WIP)The video looks fantastic, the ease of implementation also sounds like this is something I'll be putting in all of my projects Thank you sir!
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Post by storeapp on Feb 23, 2017 8:46:51 GMT
Hi, this scripts work with version 1.3e??
Thank you very much and best regards.,
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Post by sickscore on Feb 23, 2017 10:18:10 GMT
Hi, this scripts work with version 1.3e?? Thank you very much and best regards., Yep, it should work without any limits
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Post by sickscore on Feb 23, 2017 10:23:00 GMT
Just found an pretty much equal asset on the market by accident. Well, Invector members are getting this feature for free :D btw QUESTION:Are you guys even interested in such addons? I'm currently also working on a radar system and I wonder if anyone would need it.
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Post by uberwiggett on Feb 23, 2017 10:41:18 GMT
works as advertised! can't wait for the in game switch on/off panel, will it be doable as a map page? (to set markers on a map)
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Post by sickscore on Feb 23, 2017 10:47:34 GMT
works as advertised! can't wait for the in game switch on/off panel, will it be doable as a map page? (to set markers on a map) Thanks! I'm not sure about the map thing, because it's quite impossible to find a good solution which works in all game environments. I may do both, a coordinate based system and a map system with orthographic camera floating above the scene.
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Post by jrackley on Feb 23, 2017 17:36:49 GMT
Nice work sickscore, radar is something I am sure people will find useful as well for sure. keep up the good work.
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Post by storeapp on Feb 23, 2017 17:44:42 GMT
Great work, I try add with my project but doesn't work.
My Unity version is 5.3.7p4 is compatible this version?
Thank you!
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Post by sickscore on Feb 23, 2017 19:22:16 GMT
Nice work sickscore, radar is something I am sure people will find useful as well for sure. keep up the good work. Thanks mate, it's always nice to get positive feedback
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Post by sickscore on Feb 23, 2017 19:24:35 GMT
Great work, I try add with my project but doesn't work. My Unity version is 5.3.7p4 is compatible this version? Thank you! Addon should be compatible with every version of Unity ;-) What is your problem in detail?
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Post by dreadlord on Feb 23, 2017 23:01:42 GMT
That's a useful addon. Great stuff man!
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Post by storeapp on Feb 23, 2017 23:26:44 GMT
Hi the erro is: (CheckConsistency: GameObject does not reference component RectTransform. Fixing.) I send 2 imagens in attached for you see. Thank you very much. Best regards.
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Post by sickscore on Feb 23, 2017 23:56:00 GMT
Hi the erro is: (CheckConsistency: GameObject does not reference component RectTransform. Fixing.) I send 2 imagens in attached for you see. Thank you very much. Best regards. ... Hey, thanks for the report. Which version of unity are you using? The 2 missing scripts are the default "Canvas scaler" and "Graphic Raycaster" scripts from Unity. EDIT: Sorry, just read your previous post. Try importing the package into a new project. Screenshot from my "Waypoint Canvas":
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