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Post by shadex on Mar 7, 2017 14:57:12 GMT
Plan on adding this when i finish with my current headache. I love the idea of a compass system. The question is what kind? The bottom left circle that rotates, usually with a mini map inside of it, or the top compass bar?
I am really glad your releasing this to us. It's pretty much a staple in most RPG games. I wonder how hard it would be to add a button that sets a companion AI's Go to point with a way point from your system? Seems like it would turn your system into a tactical combat system, like dragon age games. Really good work man!
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Post by tharindu on Mar 8, 2017 10:21:31 GMT
Thanks for this man. I quickly integrated this into my game and it took one off my todo list with ease. Really appreciate this.
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hal
New vMember
Posts: 2
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Post by hal on Jul 21, 2017 8:02:40 GMT
Hello,
thanks a lot for the waypoint system.
I tried to import it in an empty new project, but then i get a few errors.
What preconditions do I have to implement before that? Is it needed to import the 3rd-person controller first? I also treid that, but get an error with the missing class GenericInput.
Thanks in advance Jürgen
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Post by sickscore on Jul 21, 2017 12:24:12 GMT
Wow, I haven't looked at this addon for ages to be honest What version of the Invector Template do you use? What errors do you get exactly? For every addon from me, you first have to import the controller, because I include the invector namespace. GenericInput for example is a class from the Invector vInput. Geers, sickscore
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hal
New vMember
Posts: 2
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Post by hal on Jul 21, 2017 13:12:50 GMT
Hi,
thanks for your quick answer. In a second try I also imported the free asset from invector: Third Person Controller - Basic Locomotion FREE. Then, I only got errors with the GenericInput class. (class not found)
THANKS Jürgen
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Post by sickscore on Jul 21, 2017 13:34:58 GMT
Hi, thanks for your quick answer. In a second try I also imported the free asset from invector: Third Person Controller - Basic Locomotion FREE. Then, I only got errors with the GenericInput class. (class not found) THANKS Jürgen Hmm...check if the namespace is included (using). I can check later, if this doesn't work
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Post by farhez666 on Jul 24, 2017 19:50:54 GMT
Master SickScore.
How about a radar mini map on top right corner sir?
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Post by sickscore on Jul 24, 2017 20:47:17 GMT
Master SickScore. How about a radar mini map on top right corner sir? Master Sickscore haha I thought about that aswell, but decided to build a standalone addon for that. But I really need time for that. Let me finish my current addon and then I can work on the minimap system. I have already some lines of code for the minimap
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Post by farhez666 on Jul 25, 2017 19:36:13 GMT
i am thinking of integrating compass navigator pro from assetstore. its like skyrim style.
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Post by sickscore on Jul 25, 2017 19:49:42 GMT
Looks pretty solid! I might do both, minimap and compass...but let's see when I start with that :D
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Post by farhez666 on Jul 26, 2017 10:35:08 GMT
done. how it looks ?
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Post by dendiee on Jul 26, 2017 11:20:05 GMT
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Post by farhez666 on Jul 26, 2017 13:22:40 GMT
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Post by rocco on Sept 27, 2017 21:32:47 GMT
why can not I see the water on the map?
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Post by orionuk on Oct 2, 2017 6:55:52 GMT
Many thanks for your generosity and time on this Sickscore :D
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