Hi, new here; Hope all is good.
I have some issues with creating a dolly path camera and blending to the inVector camera.
I basically followed the OP's tutorial for the fly in camera. With that difference that I use a dolly track, while I made sure to create a blend between the two virtual cameras. Things just don't work.
My hierarchy structure:
— Main camera (third person + have cinemachine brain)
- child: final_virtual_camera (cinemachine virtual camera)
— dolly track with waypoints
— Camera To follow the dolly track (has script to move the dolly waypoint postition).
The moment the camera finishes the path there is no blend to the camera linked to the third person controller camera.
In regards to the written tutorial: 3. Go to the Cinemachine_Autogen*** object in the project hierarchy and set the Camera object as the default camera.
I am totally unsure what you mean with>
Cinemachine_Autogen***. I don't see this options. A clean new download from the asset store.
Any help or points are welcome.
Thanks, L.