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Post by sjmtech on Mar 16, 2017 9:26:26 GMT
Update thread to change gifs hosting from Dropbox(no more html link) to Imgur.
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Post by sjmtech on Mar 23, 2017 10:43:02 GMT
Little update to unify the code for Basic and free Template
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Post by sjmtech on Mar 24, 2017 17:03:11 GMT
(Update 24/03/2017)
- return to separate packages (best compatibility) FREE and Basic/Melee - added basic / melee 2.1a compatibility
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Post by Deleted on Mar 24, 2017 17:43:49 GMT
Hey sjmtech, in the shooter, the only FP is when you aim, is it possible to do it completely 1st person? If it were to happen, will it make a update?
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Post by sjmtech on Mar 24, 2017 21:12:06 GMT
Today I did some testing on the shooter to better understand the current system and seem a great challenge, but it is too early to say something...probably you need a new approach. Stay tuned. Max
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Post by Deleted on Mar 25, 2017 0:26:24 GMT
Today I did some testing on the shooter to better understand the current system and seem a great challenge, but it is too early to say something...probably you need a new approach. Stay tuned. Max Awesome!! I understand, hope it works :D
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Post by nicolass on Mar 25, 2017 8:48:21 GMT
Thank you for this addon !.
But I do not understand how activated the IKPass? Or its what? When I import the addon I have errors:
Assets / FPCameraForInvectorBasic / Scripts / FPCameraFullBodyINV.cs (90,14): error CS1061: Type `vHeadTrack 'does not contain a definition for` useUnityAnimatorIK' and no extension method `useUnityAnimatorIK 'of type` vHeadTrack' could be found. Are you missing an assembly reference?
Your addons does not work under the latest version of unity? I use version 2.0c
Thank you for your help
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Post by sjmtech on Mar 25, 2017 8:57:32 GMT
Yesterday I updated the code be compatible to the new Invector Basic or Melee 2.1a (the last versions in unity store)...you need to upgrade your 2.0c to use the new FPCameraAddon. Let me know if you have other issues.
Edit: i'm working on Unity 5.5.2 (the last official version)
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Post by nicolass on Mar 25, 2017 9:07:32 GMT
I have to set it to 2.1 for that works? OK I will update it
Thank you
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Post by sjmtech on Mar 29, 2017 16:35:33 GMT
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Post by Deleted on Mar 29, 2017 18:35:34 GMT
Wow!!!!! Can't wait to try it out when it's available :D
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Post by sjmtech on Mar 31, 2017 10:15:58 GMT
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Post by Deleted on Mar 31, 2017 14:14:11 GMT
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Post by Invector on Mar 31, 2017 16:07:40 GMT
It's actually not a bug, the strafe locomotion is basically the aiming locomotion so does not have a 'relax' pose (you can add one though)
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Post by sjmtech on Mar 31, 2017 16:15:43 GMT
It's actually not a bug, the strafe locomotion is basically the aiming locomotion so does not have a 'relax' pose (you can add one though) It is what I was thinking in the first moment but in shooter only Animator controiller all is working also the Relax pose.(both "Free and strafe" and "strafe only")
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