Very cool! looks great already I especially like the use of light on the character :D
thanks. I have several features to incorporate. im working on android, infected, alien and creature AI's. The player will have a dash, scanner, different weapons like plasma cutters & flame thrower, etc. Other things on the list are weightlessness for interior and exterior. crafting will be done on whats called a fordge, where player equipment/upgrades and ship components can be made from matetial and/or blueprints.
Great job continuing improvements to the shooter template. The latest updates fixed about 10 things I was gonna run by In-vector. I had to rethink my approach to the game now that all my kids and wife are in school and more time is taken away from game development. I have redesigned the level to fit an updated story-line. The next update should have the UI, animation interactions, enemy AIs and limited dialogues included.
This was put on ice a while back while I focused on the medieval Arc. I decided to test the latest shooter-melee update here instead. Back then I had a lot of small issues that drove me crazy and caused a lot of delays. In this update, it took about an hour to set up the character rig and a couple hours to update one of my scenes. I'm anxious to get back to this and finish it.
Last Edit: Aug 30, 2019 7:01:35 GMT by deirre: Added Audio