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Post by vitrescible on Feb 3, 2018 22:56:01 GMT
Hello again,
How do I tweak the speed of various things?
For example: 1. I want my character to run a bit faster
2. I want my character to always be running
3. I want to cause a trigger (maybe a spot on the floor, or a consumable's affect) to give me a runspeed boost for ten seconds
4. I want to reduce the transition speed from standing still to movement
I checked in the Animator pane and Parameters for something like transition speed, animation speed, and stuff like that, but I found nothing, and all parameters listed were set to 0 anyways so it doesn't look like the animator function inside Unity is being used that way.
I am a noob at this stuff, I appreciate you simply telling me how you do this in your game dev in broad terms and I will try to jump in and nose my way through. More detailed replies are also welcome.
For context, I am creating a topdown/isometric action game.
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Post by vitrescible on Feb 3, 2018 23:02:59 GMT
Geez, I thought I was looking, but its like I wasn't even looking.
I just found the movement speed and jump setting tweaks in Top Down Controller -> Locomotion/Jump buttons.
Thanks.
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