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Post by Deleted on Jan 8, 2017 11:49:20 GMT
Awesome Dude!!!! Keep up the good work!!!!!!!! :D
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Post by jrackley on Jan 8, 2017 12:52:27 GMT
Thanks again zeldalink33! hopefully no one gets tired of us posting updated vids, we love to be able to share with everyone and get awesome feedback that you all provide. Finally after an all nighter once again I was able to fix the post effects and get everything back working good (looks wise) in the scene again. Will post a new short vid when I wake up again to show the difference with the post effects and everything working.
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Post by Invector on Jan 8, 2017 13:07:22 GMT
Awwn man you guys seem to be having a great time developing this game I sure miss my old days in college were we spend nights laughing our asses off about the bugs we came up, it is so much fun * btw we did use ProBuilder to create the Basic and Melee demo scenes, awesome tool indeed - I did those scenes within days
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Post by jrackley on Jan 8, 2017 19:06:26 GMT
Thanks Invector! yeah it is nice to have a laugh or 3 in order to break up some of the frustrations that comes with process of building the game for sure.
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Post by Invector on Jan 11, 2017 16:00:12 GMT
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Post by jrackley on Jan 11, 2017 19:38:19 GMT
Lol, that is is exactly what I was using! I meant to post a link and forgot, they are pretty awesome, the only problem that I encountered so far was that is seems to remove the water blend edge from Aquas when using them, not sure why that happens, but I am sure it is just one of the settings in the effects needs to be tweaked or something. When I add in Unistorm into the project the post effects that come with it look pretty good as well and do not effect the water edge so I am just using those form now until I learn more about this.
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Post by jrackley on Jan 16, 2017 6:14:19 GMT
Okay so here is our first run at the menu using the awesome new system from Chronicman. 
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Post by Chronicman on Jan 16, 2017 21:05:43 GMT
Looks epic jrackley!
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Post by Deleted on Jan 16, 2017 21:08:54 GMT
reminds me of Star Wars, Great Job jrackley :D
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Post by jrackley on Feb 15, 2017 2:23:54 GMT
So we haven't been on here as much lately due to reconfiguring our game. We are hoping to get it on steam within a few weeks hopefully, trying to catch it before they git rid of greenlight this spring due to not knowing what the new fee for the new "steam direct" will be yet. Anyhow is is a sneak peak at the newer opening scene, and we will post some in game play hopefully by this weekend as well for everyone to take a look at. Let us know what you guys think.
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Post by jrackley on Feb 21, 2017 12:46:43 GMT
So here is some new game footage, all of the cinematics are in game triggered. Still needs some polish but hope ya guys like it. For some reason the enemies get stuck once in awhile on the navmesh(may need to re-bake it), and the fighting is smoother than it appears, I am just terrible at PC games..LOL!
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Post by jrackley on Mar 12, 2017 6:05:47 GMT
So if all goes as planned, we will hopefully be submitting to Greenlight tomorrow(Sunday) evening and will post a link if we do. We would love everyone to take a look at the game on Greenlight and give us some feedback and hopefully a vote! Will keep everyone posted once we get it on. And an early thank you to everyone on this forum who has helped us to figure some things out whether big or small, this community is awesome in every way!
We are hoping to have the game fully finished by mid-late summer.
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Post by jrackley on Mar 15, 2017 21:22:10 GMT
Okay so we missed last weekends deadline to put on Greenlight due to a few issues found. But we are really hoping to get it on this weekend. We are working on getting a video put together at the moment.
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Post by tharindu on Mar 16, 2017 10:36:08 GMT
Awesome work man, Love it. The bubbles are a bit big, did you figure out how to make him swim upwards yet? Thank you!, no luck on the up and down movements yet. Thinking about just having the character swim above water with no underwater until I get it to work. yeah I agree on the bubbles for sure. Love what you have done man. Is that AQUAS water ? I am trying to implement swimming as well. Could you point me to an animation pack ? Also I love the level designing you have done. This inspires me greatly mostly because the 3 of you are doing your best to get a game running. I am a software engineer but not a game developer by profession; I hardly find the time to work on this, but i really want to pull something off by trying. Seeing these only make me want to make more stuff.
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Post by jrackley on Mar 16, 2017 11:55:03 GMT
Thank you!, no luck on the up and down movements yet. Thinking about just having the character swim above water with no underwater until I get it to work. yeah I agree on the bubbles for sure. Love what you have done man. Is that AQUAS water ? I am trying to implement swimming as well. Could you point me to an animation pack ? Also I love the level designing you have done. This inspires me greatly mostly because the 3 of you are doing your best to get a game running. I am a software engineer but not a game developer by profession; I hardly find the time to work on this, but i really want to pull something off by trying. Seeing these only make me want to make more stuff. Thank you very much! Yes it is Aquas water, and the animations we are using for the swimming came from Mister Necturus on the asset store, they can be a little pricey for some of them but he makes great quality assets. Another place you can look would be mixamo, they have some pretty decent animations for free. Taking on trying to build this game has been a real challenge for sure, especially since it is just the 3 of us, and like you said I am also a software SAS developer and deal in mostly in php daily so had to pick up on the c#, and I am definately not best by any means, this community is very helpful and great to work with, couldnt have done some things without them! Again thank you and hope to put some new vids up shortly.
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