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Post by Invector on Mar 9, 2020 16:47:06 GMT
With vendors, currency and stats/leveling? One thing at the time buddy , let's finish the new Inventory first and make it bug free
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Post by betamax on Mar 16, 2020 13:16:30 GMT
With vendors, currency and stats/leveling? One thing at the time buddy , let's finish the new Inventory first and make it bug free Any eta on the new inventory system?
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Post by deidrereay on Mar 23, 2020 18:26:50 GMT
Is there any timeline on the inventory system? Kind of puts my game on standstill as every other update completely wrecks the game build. Thanks in advance Invector Team
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Post by Invector on Mar 23, 2020 18:49:35 GMT
Is there any timeline on the inventory system? Kind of puts my game on standstill as every other update completely wrecks the game build. Thanks in advance Invector Team It should be release within the next week or so, we're almost finishing up polishing and adding summaries to every major inventory script
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Post by deidrereay on Mar 23, 2020 20:04:17 GMT
Is there any timeline on the inventory system? Kind of puts my game on standstill as every other update completely wrecks the game build. Thanks in advance Invector Team It should be release within the next week or so, we're almost finishing up polishing and adding summaries to every major inventory script Thank you very much as always Friends! Watch out for the covid!!!
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Post by xenoblackinc on Mar 25, 2020 22:06:03 GMT
Can’t wait for this to come out love the new window. Invector doesn’t mess around.
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Post by thegod on Mar 26, 2020 16:09:50 GMT
I'm really waiting cover system))))))))))))
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redox
Junior vMember
Posts: 31
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Post by redox on Mar 30, 2020 11:28:34 GMT
yes waiting cover system too :( :(
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Post by deidrereay on Apr 1, 2020 18:11:35 GMT
Are we about to have an inventory update? asking for a friend..
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Post by illustrator on Apr 4, 2020 16:11:47 GMT
Hmm it's not so simple for a Rigidbody Physics driven character controller, we have to create custom gravity, jump, etc... I will try some experimentation though... let's see if we can get something Okay this would be very useful if you can do it. Have you had time to experiment with this?
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Post by Yort_Draeb on Apr 4, 2020 22:23:36 GMT
Could we get an update list of the next update please? I've been holding off the game update because I was wanting to add the new system but its taking longer than i expected. Was wanting to know so i could determine if it's worth the wait for my game
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Post by xianno on Apr 5, 2020 12:22:37 GMT
Could we get an update list of the next update please? I've been holding off the game update because I was wanting to add the new system but its taking longer than i expected. Was wanting to know so i could determine if it's worth the wait for my game Same here!
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Post by deidrereay on Apr 5, 2020 23:02:32 GMT
So .... Releasing still??
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Post by Invector on Apr 6, 2020 13:51:40 GMT
Here is the changelog so far:
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Post by Invector on Apr 6, 2020 13:59:38 GMT
Right now we're working on a new way to create a 'master' character prefab that is ready to go. Today we have several 'loose' prefabs in the scene, for ex: - ThirdPersonController - ThirdPersonCamera - UI - Inventory We're thinking on making one 'MasterPrefab' as a character template, this way you can for example trigger events from the Controller to the HUD or to the Inventory, plus by making all children of the same object you can easily move a single object that contains everything you need ready to go from one scene to another. This is a big change, but it's also a great change to improve scene management or even instantiating engagement
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