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Post by sectuz on Jul 19, 2018 8:46:11 GMT
I hope AI template hits unity store before 1 august, so I can havr it free since i bought shooter template on unity store :(
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Post by morphius68 on Jul 19, 2018 9:55:51 GMT
Q: For users who purchased the shooter template from the asset store, is that also free? Sorry if this has been covered but is not clear to me from previous posts as you only mention vStore users?!? Thanks
UPDATE: Scrap that, just found a previous response you made: "We already send the package to the asset store today, now we just need to wait until it's approved and published but you guys will also have a chance to get a free copy just like the vStore users "
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Post by tharindu on Jul 19, 2018 10:22:26 GMT
Support the devs boys. I own the shooter too but you have no idea about the effort AND the billable time of developers that actually went into this.
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Post by Devistute on Jul 19, 2018 13:37:40 GMT
Oh boy. Cant wait for this to appear to Asset Store, though is it possible to get the AI package earlier with say Invoice Number?
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miworld
Junior vMember
fall into the ground
Posts: 35
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Post by miworld on Jul 19, 2018 14:33:46 GMT
Hi, Congrats! How can I get it my free version? I sent you a mail already asking
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miworld
Junior vMember
fall into the ground
Posts: 35
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Post by miworld on Jul 19, 2018 14:38:14 GMT
Can you also do tutorial using non humanoids ? can enemies use bow?
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Post by Invector on Jul 19, 2018 14:39:34 GMT
AssetStore users will have to wait a little longer, they take 15~30 days to approve new assets.
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Post by Invector on Jul 19, 2018 14:40:31 GMT
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Post by sectuz on Jul 19, 2018 15:01:51 GMT
Ok so unity store user should have it free great, i still send you something on patreon ;)
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Post by Invector on Jul 19, 2018 15:20:26 GMT
Ok so unity store user should have it free great, i still send you something on patreon ;) Thanks! we really appreciate that
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Post by ejlnmusic on Jul 19, 2018 15:32:27 GMT
pffff....i heard that sometimes it goes faster...waiting for asset store.. AssetStore users will have to wait a little longer, they take 15~30 days to approve new assets.
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Post by witcher on Jul 19, 2018 15:33:38 GMT
It takes more than a month now a days. Also how is this AI states different from behavior trees??
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Post by Invector on Jul 19, 2018 16:56:50 GMT
It takes more than a month now a days. Also how is this AI states different from behavior trees?? Well, Behavior Trees are basically a collection of tasks that works from top to bottom, left to right. Our FSM Editor works more like an Animator, we have State nodes that can have Actions and Transitions that can have Decisions to switch between other states at any moment in any order. I will explain better in the advanced tutorials I'm recording now ;)
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Post by tharindu on Jul 19, 2018 17:59:19 GMT
This is a video I posted to the alpha group a month or so ago when I was testing the AI Look how easy it is to add a cool behavior
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Post by ejlnmusic on Jul 19, 2018 18:35:21 GMT
Nicee..while waiting for #"!# AssetStore...is it possible to break attack sequence into some sort of sequence via FSM..for example: enemy sees the player start running to player execute an opening attack (let say it is a big blow) player is thrown to back...enemy move back couple of steps and wait until player is on feet again and execute another sequence of attacks?
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