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Post by comangallc1 on Dec 5, 2019 5:24:57 GMT
Anyone else get this error
Library\PackageCache\com.unity.package-manager-ui@2.0.8\Editor\AssemblyInfo.cs(7,12): error CS0246: The type or namespace name 'UxmlNamespacePrefix' could not be found (are you missing a using directive or an assembly reference?)
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Post by Yort_Draeb on Dec 5, 2019 7:27:08 GMT
Anyone else get this error Library\PackageCache\com.unity.package-manager-ui@2.0.8\Editor\AssemblyInfo.cs(7,12): error CS0246: The type or namespace name 'UxmlNamespacePrefix' could not be found (are you missing a using directive or an assembly reference?) Go to package manager and delete package manager ui. That got rid of error for me
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Post by link2589 on Dec 5, 2019 10:54:43 GMT
where's the package manager ??
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Post by MunK on Dec 5, 2019 11:13:42 GMT
where's the package manager ?? On The top Bar of your unity where it says Window, click that and approximately in the middle of that drop down there is the Package Manager.
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Post by deirre on Dec 5, 2019 19:35:58 GMT
Invector, Thanks works perfectly on my end with the latest 2019 release. Small issues with transitions in relation to strafing/free movements/actions are no longer there. All weapon balancing when executing movements between animation states are crisp, a issue I struggled with on previous builds. Those were my core concerns, I will play around with it more this weekend.
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Post by tongarcia on Dec 6, 2019 20:30:46 GMT
Hi, in the mobile version, after a shoot, it sensity go crazy, where can I change it? I couldn't found it in the Documentation
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Post by uberwiggett on Dec 7, 2019 4:28:24 GMT
I've just noticed the lock on feature has some issues. Predominantly, when I attack I am locked into that direction for the duration of the animation until it transitions back to standing, and then there is a few seconds delay before I turn toward the enemy again, if I try and attack during this delay, I end up facing away from the enemy. Is there a way to manage the delay time to refix onto the enemy?
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rmzn0
New vMember
Posts: 4
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Post by rmzn0 on Dec 8, 2019 9:15:59 GMT
I can not find lock camera and lock aim.Play mode debug does not appear.
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Post by Invector on Dec 8, 2019 15:05:16 GMT
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rmzn0
New vMember
Posts: 4
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Post by rmzn0 on Dec 9, 2019 11:24:00 GMT
What am I doing wrong?
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Post by Invector on Dec 9, 2019 12:32:58 GMT
What am I doing wrong?
Perhaps your gameObject is set to "Center/Global" instead of "Pivot/Local"
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Post by james92corner on Dec 9, 2019 15:12:31 GMT
Hey, I love the new IK editor, for my player just having trouble it's all set up well on how the left-hand hold each weapon. However, when I move the aim around the left-hand can't keep up and kind of lags behind the movement and looks terrible.
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Post by Invector on Dec 9, 2019 15:16:19 GMT
Hey, I love the new IK editor, for my player just having trouble it's all set up well on how the left-hand hold each weapon. However, when I move the aim around the left-hand can't keep up and kind of lags behind the movement and looks terrible. Please record a small clip showing the issue so we can better undestand
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Post by james92corner on Dec 10, 2019 5:23:59 GMT
Hey, I love the new IK editor, for my player just having trouble it's all set up well on how the left-hand hold each weapon. However, when I move the aim around the left-hand can't keep up and kind of lags behind the movement and looks terrible. Please record a small clip showing the issue so we can better undestand I might be doing something wrong, but pretty sure it should all be in order. Thanks heaps for the speedy reply Frigg i love InVector, you guys and the community are the best!
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Post by Invector on Dec 10, 2019 13:45:12 GMT
james92corner that's just a matter of positioning your weapons to fit better your character, use the IK Adjustment to pull the left hand IK a little backward so it doesn't stretch too much
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