|
Post by Invector on Mar 24, 2017 14:38:39 GMT
Hey Invector, I know you guys are busy but can you just build an apk demo just like the windows build you attached above to try out on the devices. It will be really helpful. Thankss Hey, Invector I requested this before. I know u guys are busy but please can you provide an apk version of this shooter. Thanks Ops! I miss that one, exporting right now edit: Download [ .APK] could be a better demo, but I'm trying to integrate the AI with ICE right now, so I spending more time trying to learn how ICE works.
|
|
|
Post by hermolenda on Mar 24, 2017 21:26:18 GMT
Sorry for so many quastions :P
This(shooting system) is made on raycast or its shoot prefabs?
|
|
|
Post by geekcats on Mar 25, 2017 13:41:55 GMT
Is it possible to swim with the character? In the video example shows zombies, this AI, comes along with the package? From what I understand it is possible to combine sword and firearms, is that right? Sorry for so many questions, we love what we've seen and are looking forward to buying this package and removing UFPS from our project.
|
|
|
Post by Invector on Mar 25, 2017 14:22:21 GMT
Sorry for so many quastions :P This(shooting system) is made on raycast or its shoot prefabs? The weapons shots actual projectiles from the weapon muzzle Is it possible to swim with the character? In the video example shows zombies, this AI, comes along with the package? From what I understand it is possible to combine sword and firearms, is that right? Sorry for so many questions, we love what we've seen and are looking forward to buying this package and removing UFPS from our project. No swim yet, but it's on the roadmap. We provide a cool Melee AI and we will develop a Shooter AI as well. Melee and Fire weapons - checked
|
|
|
Post by geekcats on Mar 25, 2017 20:50:42 GMT
I was testing Shooting Demo, and I found something a little weird. In paper boxes you can move the boxes with your body, but you can't hit with the Axe, look the screenshot. A metal sound is played, but boxes don't move. images upload
|
|
|
Post by hamzah on Mar 26, 2017 1:01:50 GMT
Hey, Invector I requested this before. I know u guys are busy but please can you provide an apk version of this shooter. Thanks Ops! I miss that one, exporting right now edit: Download [ .APK] could be a better demo, but I'm trying to integrate the AI with ICE right now, so I spending more time trying to learn how ICE works. You guys are sick, no wonder why ppl started replacing ufps with ur template ;)
|
|
|
Post by geekcats on Mar 26, 2017 11:41:19 GMT
Hi, Testing Shoting Demo, I get a little problem with bazooka. It's enter in other weapons and in player's body, check the screenshot.
|
|
|
Post by geekcats on Mar 26, 2017 11:48:27 GMT
Ok, this is not a bug, just a suggestion to increase the realism.
When bullet hits the shield, there are a particles effect, but shield don't move to back. A .45 gun as an impact of 48.0 kg (105.9 lb), the shield go back always. Depends where hits, a small rotations happens too.
It's just a suggestion, but in a game when you have a police shield, this be very nice to realism.
|
|
|
Post by hamzah on Mar 26, 2017 12:52:08 GMT
Ok, this is not a bug, just a suggestion to increase the realism. When bullet hits the shield, there are a particles effect, but shield don't move to back. A .45 gun as an impact of 48.0 kg (105.9 lb), the shield go back always. Depends where hits, a small rotations happens too. It's just a suggestion, but in a game when you have a police shield, this be very nice to realism. Bro it's just the matter of finding required animations. The moment you have a hit reaction animation, everything seems so realistic. And just so you know, this.... THIS INVECTOR'S TPS TEMPLATE DELIVERS BEST HIT REACTION ANIMATIONS. I have created a beat em up style game with this template and it looks pretty awesome.
|
|
|
Post by geekcats on Mar 26, 2017 15:01:14 GMT
hamzah I was thinking like UFPS, where some animation is based in physic, to more realism. If you hit att he corner you have one reaction, in the center other. Depends of distance and force that bullet hits the shild. It's a detail. But I nice one, depends the game of course.
|
|
ashyb
New vMember
Posts: 24
|
Post by ashyb on Mar 27, 2017 2:28:23 GMT
hamzah I was thinking like UFPS, where some animation is based in physic, to more realism. If you hit att he corner you have one reaction, in the center other. Depends of distance and force that bullet hits the shild. It's a detail. But I nice one, depends the game of course. This sounds nice but it would just waste fps doing the physics calculations and then theres the extra scripts and code to dig through when you wanna change something... but you could probably do this yourself already? Just get your bullet prefab to apply force when it hits? I'm not sure as i'm waiting for it to be released on the asset store before i buy it. The other guy is correct.. use a good animation.
|
|
ashyb
New vMember
Posts: 24
|
Post by ashyb on Mar 27, 2017 2:32:05 GMT
Hi, Testing Shoting Demo, I get a little problem with bazooka. It's enter in other weapons and in player's body, check the screenshot. Just change the rifle point on the back to have the rifle butt face the left shoulder (may need a left hand equip animation) or move the holster point down a bit or move the rocket launcher down a bit
|
|
|
Post by rbm on Mar 27, 2017 6:38:20 GMT
In Demo the bullet dosnt damage the enemy ! only some number is write to show damage but the enemy wont die ! sorry for my English
|
|
|
Post by Legion on Mar 27, 2017 12:26:18 GMT
In Demo the bullet dosnt damage the enemy ! only some number is write to show damage but the enemy wont die ! sorry for my English They have a very high health regeneration so you can try all the weapons without actually killing them.
|
|
|
Post by Invector on Mar 29, 2017 13:36:08 GMT
Third Person Shooter Template is Available at the AssetStore!
Shooter Template already contains all the Basic & Melee features included. Upgrade price from the Melee is $20 Standalone Price is $75
|
|