mik56
Junior vMember
Posts: 39
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Post by mik56 on Nov 17, 2018 18:35:43 GMT
I'm trying to get the enemy to continuously run away from the player whenever the player is a certain distance away. I dont want it to run a certain distance, and then stop.
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Post by Invector on Nov 29, 2018 14:03:02 GMT
You can use the Check Target Distance decision and increase the Flee Distance
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