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Post by aru1310 on Nov 19, 2018 19:05:28 GMT
Completely new to invector and unity. But is there anyway i can make a push and pull ability with animations? please help
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Post by shadex on Nov 25, 2018 17:04:36 GMT
Completely new to invector and unity. But is there anyway i can make a push and pull ability with animations? please help Pretty sure Invector did a push pull video or there was a push pull in the melee demo scene. To answer your question, your going to use a generic action. Check all the melee demo scenes, there is an obsticle course one that has step up, jump to ledge, auto crouch, etc for other generic actions.
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Post by Invector on Nov 26, 2018 12:45:48 GMT
We did one back in the day when we release the MeleeCombat 2.0 using IK and free movement, but we didn't like the results, it was a little bit unstable so we remove it from the project.
We do have plans to create an Add-on for that, but there are several different mechanics for pushing boxes so we need to study one that could be useful and fun to play, it's not a priority right now but it's something we want to do in the future.
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Post by aru1310 on Nov 28, 2018 12:47:06 GMT
i made one one using generic action and rigidbody for the box. but like you said it is a little unstable so i dropped it for now.
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Post by killer4g on Jul 10, 2021 9:04:06 GMT
hi when I download Push and pulling an object Add-ons I got this problem:
Assets\Invector-3rdPersonController\Add-ons\PushAction\Scripts\vPushActionController.cs(2,16): error CS0234: The type or namespace name 'IK' does not exist in the namespace 'Invector' (are you missing an assembly reference?)
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