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Post by wurmhole on Jun 9, 2019 12:58:06 GMT
Id like to be a tester. Using Unity 2018.4.0
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Post by game4fun on Jun 9, 2019 20:23:19 GMT
Id like to be a tester. Using Unity 2018.3.6f1
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Post by uberwiggett on Jun 15, 2019 7:21:52 GMT
Have already sent out some test versions and received feedback. Thanks for helping out! Next release will be open to all
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Post by uberwiggett on Jul 10, 2019 8:57:16 GMT
just some progress videoing
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Post by wurmhole on Jul 10, 2019 16:11:33 GMT
Looks great, cant wait to try it!
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Post by gcbm25 on Jul 15, 2019 10:29:07 GMT
WOW
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Post by uberwiggett on Jul 15, 2019 21:59:00 GMT
Thanks guys! I've been fairly busy with work and an upcoming house move (again!) So I haven't been able to push through with some more things but I've mapped out the rest of the functionality and I am paying to have someone finish the rest of it so hopefully I can get it out for you soon! The free version that is, pro version will be much later.
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Post by wurmhole on Jul 16, 2019 0:02:45 GMT
Thats great, appreciate the dedication.
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Post by uberwiggett on Aug 27, 2019 13:04:32 GMT
Have had a few people asking after the status of this. It's still going, I'm very busy with work at the moment and so is my team-mate. But I have a little roadmap I can put out there to give an idea. Damage SystemStats system
- Quest System
- Dialogue System
Stats affect Player Controller- Levelling
- UI
- Demo Scene
Armour System
strikethroughs are done/implemented, underscores are in process, the majority of them have the stuff ready to go, but I need the UI up and running properly to confirm they are functioning correctly.
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Post by link2589 on Aug 27, 2019 13:25:59 GMT
Wot ! no vendor/ currency system ? xD , i'm kidding Can't wait omgg !! ^^
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Post by uberwiggett on Aug 27, 2019 21:46:32 GMT
Hehe nope no vendor system. It isn't too hard to make something based on the loot drop features of the template but I won't be creating a store system for the free rpg kit. The larger paid kit will have a full economy system.
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Post by betamax on Sept 23, 2019 13:39:34 GMT
What is the status of this project?
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Post by uberwiggett on Sept 23, 2019 21:50:39 GMT
Low and to the left.
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Post by betamax on Sept 30, 2019 14:36:01 GMT
about how high and to the right ;)
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Post by uberwiggett on Nov 1, 2019 23:32:21 GMT
Finally settled into new apartment. Which means more time to do stuff in general. I have to speak with my team to see if the new changes coming in 2.5 of the controller will require a lot of rejigging but hopefully if we have set it up right it wont matter too much. The main issue will be the stats that affect the speed etc. Anyway will keep you guys posted
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