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Post by G 4 greatness on Apr 15, 2019 22:08:52 GMT
I am creating a armor equipment add on right now i am studying how to make pick up collectables that get into inventory quite hard at the moment. tried weapon holder example not work so have to find a way. progress 45% through *New* it will actually be a standalone inventory that derives from invector With RPG character stats like Armor Strength Dexterity Endurance This will affect clothing Consumables(optional) The only thing that wont be available is weapon equipment which can be handled directly by Invector's inventory system Optional add ons Simple vendor system that lets you buy items Money system Banking All these features are still in development
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Post by link2589 on Apr 16, 2019 20:53:51 GMT
OH nice !
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Post by sjl on Apr 18, 2019 8:29:44 GMT
Good work so far keep it up!!!
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nick
New vMember
Posts: 1
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Post by nick on Jul 1, 2019 22:28:35 GMT
very nice , I hope it will be free))
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Post by Legion on Jul 2, 2019 8:40:02 GMT
I hope it will be xD I've been waiting for something like this for the lack of time I have right now
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Post by G 4 greatness on Jul 9, 2019 17:57:23 GMT
I hope it will be xD I've been waiting for something like this for the lack of time I have right now I already got it working but im thinking of creating an add on inventory with a character stats system which includes armor , strength e.t.c and health, stamina power ups
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Post by G 4 greatness on Jul 9, 2019 17:59:35 GMT
very nice , I hope it will be free)) Hmm considering the lack of financial resources that i have inorder to finish my game i think its reasonable to sell it for a cheap price
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Post by G 4 greatness on Jul 9, 2019 18:08:44 GMT
I am creating a armor equipment add on right now i am studying how to make pick up collectables that get into inventory quite hard at the moment. tried weapon holder example not work so have to find a way. progress 45% through New it will actually be a standalone inventory that derives from invector With RPG character stats like Armor Strength Dexterity Endurance This will affect clothing Consumables(optional) The only thing that wont be available is weapon equipment which can be handled directly by Invector's inventory system Optional add ons Simple vendor system that lets you buy items Money system Banking All these features are still in development
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Post by juliohunas on Jul 10, 2019 22:37:01 GMT
Olha será que tem meio que um demo para lançar?
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Post by uberwiggett on Jul 10, 2019 23:04:04 GMT
Haha just because it looks like it's ready, doesn't mean it's ready for the masses to tear apart
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Post by G 4 greatness on Jul 30, 2019 13:11:59 GMT
New progress. Hunger and Thirst system, Xperience and level up systems, Studying timed stat buffs;
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Post by G 4 greatness on Jul 31, 2019 8:52:49 GMT
There is a rpg stats add on by ubberwigget in progress so i decided to remove the indepth stat code and just armor stat.To respect the work of others. So i will remove the following
Stats Stat buffs Vendor and banking system(im not sure if he is developing those but either way i havent started on these so i will them from the todo list) Consumables(still thinking if they even worth including since invector already has a working consumable system
The long and short of it is this add on will be a Armor equipment add on thats all. This is done not to compete with other community add ons and give room for us to actually intergrate add ons.
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Post by G 4 greatness on Jul 31, 2019 8:59:58 GMT
Haha just because it looks like it's ready, doesn't mean it's ready for the masses to tear apart @ubberwidget you are right. I also have taken interest in your add on and decided to limit my scope so as to make it work with yours by just making it an armor equipment system
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Post by uberwiggett on Jul 31, 2019 21:42:37 GMT
Haha i was looking at the same thing, I cut back my armour system to just a numerical value rather than equipping item meshes. But I'd be happy for you to continue with your own stats and hunger system like you listed above, I have no problems with giving developers more options for their kits
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Post by gcbm25 on Jan 2, 2020 13:52:24 GMT
Work in progress?
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