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Post by jawgearz on May 17, 2019 19:00:10 GMT
Hi I'm using a fsm message to trigger a attack spell cast but the ai does not rotate or aim at the player target. Is there a way to get the ai to lock on to player for spell casting. Thank you
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Post by jawgearz on May 17, 2019 20:00:39 GMT
Also can the ai use the animator event receiver to trigger particles? If not it should..
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Post by Invector on May 30, 2019 13:15:02 GMT
The Shooter behavior will always aim at the target to shot, and yes the AnimatorEventReceiver can trigger particles as the video tutorial shows
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