rbmm
New vMember
Posts: 2
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Post by rbmm on Aug 5, 2016 11:33:42 GMT
Hi invector! I have problem in controller and i asked you in unity forum but you didnt see my question! no problem! can you help me here?
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Post by Invector on Aug 5, 2016 14:00:46 GMT
Oh, I though that you had fixed this issue... it's really simple just import the package again and make sure that you select the Input Manager on the Project Settings.
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Post by winseral on Nov 3, 2017 12:12:45 GMT
Hi,
I am having an issue with the latest update - when punching or rolling is activated it continues to take this action without input - blocking all other activities, including movement.
This was tried on a V-Bot FBX model with the same issue.
Here is a copy of the console log.
Invalid Layer Index '-1' UnityEngine.Animator:GetCurrentAnimatorStateInfo(Int32) Invector.CharacterController.vThirdPersonAnimator:LayerControl() (at Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/CharacterController/vThirdPersonAnimator.cs:53) Invector.CharacterController.vThirdPersonAnimator:UpdateAnimator() (at Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/CharacterController/vThirdPersonAnimator.cs:35) Invector.CharacterController.vThirdPersonInput:Update() (at Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/CharacterController/vThirdPersonInput.cs:159)
Not sure if this is the issue.
Thanks
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Post by Invector on Nov 3, 2017 12:58:29 GMT
Hi, I am having an issue with the latest update - when punching or rolling is activated it continues to take this action without input - blocking all other activities, including movement. This was tried on a V-Bot FBX model with the same issue. Here is a copy of the console log. Invalid Layer Index '-1' UnityEngine.Animator:GetCurrentAnimatorStateInfo(Int32) Invector.CharacterController.vThirdPersonAnimator:LayerControl() (at Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/CharacterController/vThirdPersonAnimator.cs:53) Invector.CharacterController.vThirdPersonAnimator:UpdateAnimator() (at Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/CharacterController/vThirdPersonAnimator.cs:35) Invector.CharacterController.vThirdPersonInput:Update() (at Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/CharacterController/vThirdPersonInput.cs:159) Not sure if this is the issue. Thanks Are you using Unity Beta? don't do that please lol
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