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Post by shadex on Jan 31, 2017 16:22:09 GMT
Here is most likely what you want Link: www.assetstore.unity3d.com/en/#!/content/45805 You can buy individual clothes at $15 each set, it has equip points, facial morphing, LOD system, Has seperate textures for eyes and mouth, can be made to dynamicly morph body and faces (think character turning into a werewolf) And works perfectly with invectors stuff as long as you add the content packs of clothes to the character before you create a controller. Its based on Daz like jrackley said. there upgrading to gen 3 soon i hear. There is also suppose to be a system to make your own clothes as some point. mainly it doesn't cost $500 like Daz. I use that with probuilder to make accessors like horns, and share.allegorithmic.com/ to grab procedural materials for the skins. It's pretty simple to pull off a decent looking orc, or rock person. Allegorithimic mats also tend to work well with 3dfoins cheap fantasy creatures as well. Using the above systems and invectors TPC, i can usually get a fully detailed original looking character in about 3-4 hours if i'm picky. About 15 minutes for something basic like an Orc or goblin. You need substance painter or substance designer to use those cool materials? Nope. Substance painter is for detailed work, like painting a hyper detailed model (it was used on iron man 3 i believe to pain the iron man suit.) Substance designer lets you create the materials. Substance Share are Procedural materials that are created using substance designer. Substance Share is free to use, and free for commercial use license (disclaimer check for yourself). You can use them as both procedural materials (customizable materials, can also change during runtime) or make a simple material from them. TLDR: Nope, you can use all of the Procedural Materials on the site for free. Most all of them work out of the box on standard unity box's and 1/10 scale for probuilder
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Post by Invector on Jan 31, 2017 17:15:24 GMT
*thread moved to Game Development, Design & Ideas category
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Post by Deleted on Jan 31, 2017 20:13:16 GMT
I dont think I have the money for a artist, what character creator can I use commercially Invector?
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Post by Invector on Feb 1, 2017 20:43:36 GMT
I think most of those softwares let you publish the model into a Game, but not to sale individually of course. Try read the license
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Post by Deleted on Feb 1, 2017 21:57:26 GMT
Thx :D
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Post by Deleted on Feb 6, 2017 20:06:07 GMT
shadex, that MCS male on the asset store, could I use it for commercial use? coud I accomplish like the unity blacksmith challenger, the clothing part of it?
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Post by shadex on Feb 6, 2017 22:04:37 GMT
shadex , that MCS male on the asset store, could I use it for commercial use? coud I accomplish like the unity blacksmith challenger, the clothing part of it? Not sure what you mean by clothing part? The have an equip system, but the cloth doesn't have bones or animation. So your not going to get like a flowing cape, but you would be able to equip armor. They usually sell them as separate packs around $15, and often you can get them on sale for $7-$10. If you wait a week or so, i will be posting some stuff in the WIP section and for the contest, so you can get an idea what the system is capable of. Ok about licensing. This goes for everyone. YOU NEED to read the licensing. You need to print out a copy or at least keep a screen shot of that license. I read the license, and printed it out, and filed it in a folder of assets i use. I can say "you can use it for commercial use" but that doesn't mean anything. You can't tell a judge "Some guy on a forum said it was ok". You also have to be careful that it's not some guy who ripped it from a game. If you buy a church that is obviously used in a popular game, even if you paid for it, even if you have the license from the guy you bought it from, you can still be made to remove it, or even be sued over it, because that person didn't have the right to provide a license from something that stole in the first place.
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Post by Deleted on Feb 6, 2017 22:21:17 GMT
Thx shadex, I tried it out, where can you find the licensing?
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Post by Deleted on Feb 6, 2017 22:40:56 GMT
I'm going to keep looking, finding models/creation systems sure are tricky it seems for commercial purposes, ik making a character would be better, but how do I make as good as iclone? Anybody doing commercial projects that could recommend me to a artist or program without spending hundreds?
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Post by shadex on Feb 6, 2017 23:00:43 GMT
I'm going to keep looking, finding models/creation systems sure are tricky it seems for commercial purposes, ik making a character would be better, but how do I make as good as iclone? Anybody doing commercial projects that could recommend me to a artist or program without spending hundreds? Well, an artist is going to be 300-400 or so, modeling takes talented people a few days to a week. I've done an exhaustive search. Why don't you tell me what you want to do, so i can give a recommendation that fits. Realistically though, it's either going to cost you a gigantic amount of time or at least $150.
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Post by Deleted on Feb 6, 2017 23:07:13 GMT
LIke around the $80-100 less range, ik iclone 7 won't cut it. Any recommendations shadex?
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Post by shadex on Feb 9, 2017 18:30:50 GMT
LIke around the $80-100 less range, ik iclone 7 won't cut it. Any recommendations shadex ? If your looking for a blank character system, uma is there but it has bad quality. you would have to retexture everything and even then, square peg round hole. If your just looking for a simple character system there is the one that was posted in one of these threads that has differn't faces and armor and the like, but this is only good for human only characters and would be extreamly hard to expand on, as you would have to make up new faces. So if you plan on just having limited enemys like human only this isnt bad. quality is ok. In the end, i ended up with MCS, as you can make a morph character selection (sliding bar to adjust facial features or body) and it can make any humanoid enemy from orc's and demons to humans and elves quite easily. The quality is AAA and it's fairly easy to mod. I've been able to attach custom armor, horns, particle effects easily. Also the armor packs allow for mixing and matching, for instance if you get a full suit of armor, you can just add the left shoulder, a belt from the free elf pack and some pants and you have a barbarian style outfit, or add metal bracers and shin guards over leather armor, and you have a version of half plate. so a single pack CAN be stretched kinda far. Your not going to get a full solution for $80-$100 unless you make the accessories and armor yourself. but if that is your budget i would go try MCS for free, see if you like it, and if you do, go MCS male for 50 and MCS female lite for free, spend 45-60 on armor packs. mix and match the armor packs to make your equipment sets, and later on in devolpment, when you have more money and know what you need, you can always expand. I'm working off 2 packs right now, one of those packs is free. There site has more then their asset store ... store lol. I just looked and they have 2 new packs i will probly buy when i start on production. www.morph3d.com/store#If you look at old world knife, it has a chain undersuit, and full plate armor. stuff like this essentially opens up multiple armor types such as chain mail, half plate, full plate, ring mail, etc. Look for those when looking for parts. All in all it would seem i'm almost biased tword this system. thing is i hate these guys, they where suppose to release a free clothing and accessor creation system like daze3d did, but they did not. Thing is, i simply can not find anything close to this quality and flexability for under 400-500. Even if you where to go full animal non humanoid for all enemys, you would be hard pressed to find a creation system with the quality for $50. If your willing to accept lower quality, like for a mobile game, go UMA, but your still stuck in the buy a pack system. so it's not much cheaper.
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Post by shadex on Feb 9, 2017 18:40:38 GMT
lol ok the 50 dollar male pack is free on the asset store for a limited time and there packs are 6 bucks for a limited time vs 15... go get it, even if you dont plan on using it so you are locked in having the 50 dollar system for free. excuse me while i got spend some money
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Post by Deleted on Feb 9, 2017 18:54:50 GMT
LIke around the $80-100 less range, ik iclone 7 won't cut it. Any recommendations shadex ? If your looking for a blank character system, uma is there but it has bad quality. you would have to retexture everything and even then, square peg round hole. If your just looking for a simple character system there is the one that was posted in one of these threads that has differn't faces and armor and the like, but this is only good for human only characters and would be extreamly hard to expand on, as you would have to make up new faces. So if you plan on just having limited enemys like human only this isnt bad. quality is ok. In the end, i ended up with MCS, as you can make a morph character selection (sliding bar to adjust facial features or body) and it can make any humanoid enemy from orc's and demons to humans and elves quite easily. The quality is AAA and it's fairly easy to mod. I've been able to attach custom armor, horns, particle effects easily. Also the armor packs allow for mixing and matching, for instance if you get a full suit of armor, you can just add the left shoulder, a belt from the free elf pack and some pants and you have a barbarian style outfit, or add metal bracers and shin guards over leather armor, and you have a version of half plate. so a single pack CAN be stretched kinda far. Your not going to get a full solution for $80-$100 unless you make the accessories and armor yourself. but if that is your budget i would go try MCS for free, see if you like it, and if you do, go MCS male for 50 and MCS female lite for free, spend 45-60 on armor packs. mix and match the armor packs to make your equipment sets, and later on in devolpment, when you have more money and know what you need, you can always expand. I'm working off 2 packs right now, one of those packs is free. There site has more then their asset store ... store lol. I just looked and they have 2 new packs i will probly buy when i start on production. www.morph3d.com/store#If you look at old world knife, it has a chain undersuit, and full plate armor. stuff like this essentially opens up multiple armor types such as chain mail, half plate, full plate, ring mail, etc. Look for those when looking for parts. All in all it would seem i'm almost biased tword this system. thing is i hate these guys, they where suppose to release a free clothing and accessor creation system like daze3d did, but they did not. Thing is, i simply can not find anything close to this quality and flexability for under 400-500. Even if you where to go full animal non humanoid for all enemys, you would be hard pressed to find a creation system with the quality for $50. If your willing to accept lower quality, like for a mobile game, go UMA, but your still stuck in the buy a pack system. so it's not much cheaper. So shadex, if I decide for $150 budget, what full character systems would you recommend?
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Post by Deleted on Feb 16, 2017 2:49:56 GMT
Never mind about that, I'm using MCS, Thank you all for helping me find a character!!!!!!!! :D You guys really helped me ALOT.
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