andy
New vMember
Posts: 10
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Post by andy on Jun 8, 2017 11:55:46 GMT
error with TPC Shooter New version vThirdPersonMotor.cs(941,13): error CS0103: The name `isUsingLadder' does not exist in the current context
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Post by tharindu on Jun 10, 2017 3:04:56 GMT
error with TPC Shooter New version vThirdPersonMotor.cs(941,13): error CS0103: The name `isUsingLadder' does not exist in the current context Try editing the code a little may be? It was told that the ladder functions were being moved out of the controller to function as separate objects.
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andy
New vMember
Posts: 10
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Post by andy on Jun 10, 2017 5:06:49 GMT
I can not coding language
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Post by tharindu on Jun 10, 2017 6:56:58 GMT
I can not coding language I'll be very honest. Without knowing a little bit of basic scripting it's going to be really difficult for you to make a game. Let's hope sickscore is able to help with you.
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Post by kevios on Jun 16, 2017 0:05:04 GMT
Yeah i got it with The animation but there Is a New Problem now for me x) i marke tomorrow a Small Video an Post it Here to Show my Problem because i dont Know exactly to discribe this xD but i Try to explain it with few Words... He make quick The "standfly" Animation and Switch to The "landing" Animation ...it ignore all Otter Animation and i dont Know why ... All Animation has a Transition -.- Is it possible to implement The Animation like in The "Horse animset from mable" (in this addon you Must Put a Script to The player and then you Click "Mount Layer" and they create a "Mount Layer" in your Animation automaticly? I think when this Works, ir would be very very nice for everyone where Is New Here like me i Start 2-3 Weeks ago with unity and at The Same Time I Start to learn c++ and iam happy with my Process at learning I Want to say with this, dont be Bad on me iam very New and i Do my best to Solved my Problems by my Self and when Nothing Goes than i Wirte Here ^^
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Post by wcperry on Jan 14, 2018 7:05:50 GMT
Can I add this to my 1.3 melee template?
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Post by qasim7x on Feb 1, 2018 12:02:16 GMT
Please add a video tutorial for fly system integration.
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Deleted
Deleted Member
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Post by Deleted on Feb 1, 2018 12:22:26 GMT
It is alot of code to add, but you add it to the controller. Based on the publics, voids, private voids, etc.
Cheers! Xalo
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Post by tharindu on Feb 1, 2018 15:37:53 GMT
Please add a video tutorial for fly system integration. The developer is busy. So you'll have to figure it out yourself or get help from someone who's using the addon.
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Post by chrisredfield on Mar 4, 2018 5:03:48 GMT
thanks weird...doenst work with shooter template, only loco
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Post by hassankhurshid on Jun 19, 2019 7:30:27 GMT
Hey sickscore, download file is missing can you please update the link thanks,
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Post by brehiner25 on Jun 21, 2019 20:34:14 GMT
This Addon is really cool but i have one problem ... first i must say iam new in unity and invector ... i implent your addon exactly like your tutorial and all work fine only the animation of my character will not work fine.. it shows me no animation when i fly.. i know it must be anything with the animator but i dont find the failure... how can i "install" the animation correctly? i use invector melee the newest version... sorry for my bad english I have the same problem
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Post by sonevilx on Jul 25, 2019 4:10:00 GMT
I found a way to work with the shooter and melee, but the character is always Falling animation when starting to fly @@
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Post by VonGraven on Sept 10, 2019 22:21:44 GMT
Hi, I have been working with Invector now for over a year and I have just about every single addon for this, most of them are working smoothly and very well. I have the Riding integrations working great too, but now I cant seem to figure out the flying issue where he is stuck in the falling animation. Any help on this would be greatly appreciated.
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Post by VonGraven on Sept 10, 2019 22:40:41 GMT
Hi, I have been working with Invector now for over a year and I have just about every single addon for this, most of them are working smoothly and very well. I have the Riding integrations working great too, but now I cant seem to figure out the flying issue where he is stuck in the falling animation. Any help on this would be greatly appreciated. So, After a little more experimenting, I found that removing the transition between Anystate and falling, it fixed the problem...
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