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Post by steinhyu on Feb 22, 2017 10:53:39 GMT
Hi i'm creating a game where i need ai to follow a path of waypoints, for some reason several ai stay stuck on waypoints. The ai are all clones, at run time they all have a path to the next waypoint. but some goes to it and some does not. The number of ai getting stuck seems to be random. Waypoints have a max visitors of 1 (i've tryed several values for the same result). I can't figure out what is the cause of this behaviour. Thanks for your help.
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