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Post by digitalgrif on Feb 22, 2017 19:56:30 GMT
hello,
My inventory controls arent working in the demo, straight out of the box.
("i" works on pc and brings up the mini menu, but cant move cursor or arrow keys to select equip or inventory)
Any suggestions?
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Post by Invector on Feb 22, 2017 20:11:38 GMT
What version you're using? (unity and template) make sure there is a EventSystem in the scene
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Post by digitalgrif on Feb 22, 2017 20:20:25 GMT
Unity 5.5.1f Personal, Invector 2.0c Melee Combat-DemoScene
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Post by digitalgrif on Feb 22, 2017 20:32:07 GMT
I get these in console when I press play (Everything except inventory seems to work fine)
The referenced script on this Behaviour (Game Object 'UI(RPG Pack for MeleeCombat HUD)') is missing!
The referenced script on this Behaviour (Game Object 'MeleeController') is missing!
Multiple EventSystems in scene... this is not supported UnityEngine.EventSystems.EventSystem:OnEnable()
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. UnityEngine.Object:DontDestroyOnLoad(Object) ChronicmanSystems.RPGPackforMeleeCombatHUD:Start() (at Assets/RPG Pack for MeleeCombat/Shared/Scripts/RPGPackforMeleeCombatHUD.cs:29)
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Deleted
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Post by Deleted on Feb 22, 2017 20:43:21 GMT
digitalgrif are you using RPG for MeleeCombat pack downloaded?
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Post by digitalgrif on Feb 22, 2017 20:47:32 GMT
Nope
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Deleted
Deleted Member
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Post by Deleted on Feb 22, 2017 21:21:16 GMT
Cause it's says that hud is missing, that's weird.
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Post by digitalgrif on Feb 22, 2017 21:29:16 GMT
Is it not included?
Sorry I am testing this at my friends, so its possible he added something (though he says otherwise). Maybe I will try to download again
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Deleted
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Post by Deleted on Feb 22, 2017 21:35:48 GMT
Chronicman made that system, buts it's not included in the Invector melee Combat. I'm not sure, maybe
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Post by Invector on Feb 22, 2017 22:04:42 GMT
Chronicman made that system, buts it's not included in the Invector melee Combat. I'm not sure, maybe It's not, you probably had the RPG Addon and delete and now it's missing... just reimport the package from the asset store and it should work just fine
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