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Post by frankdeveloper on Apr 1, 2020 23:45:50 GMT
I solved the problem by updating my shooter template to 2.5.0 version and by adding FSM AI template into my project. Thanks Invector....
How can i use gravity on my enemy characters, because when my characters are going downhill, they are running in the air after a while , gravity in rigidbody works only when they are died. How can i fix that problem, thanks for your answer from now.
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Post by frankdeveloper on Apr 3, 2020 9:50:00 GMT
Does anyone know how to solve this problem??
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Post by Chronicman on Apr 3, 2020 16:31:17 GMT
Check you nav mesh the enemies follow this mesh to move around.
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Post by Invector on Apr 6, 2020 17:41:24 GMT
Simple Melee AI > doesn't support gravity you will need to make some modifications like disabling the agent and enabling the rigidbody gravity FSM AI Template > already buit-in they use gravity by default Also...
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Post by frankdeveloper on Apr 8, 2020 11:01:39 GMT
It is solved. Thanks for your answers all
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Post by Invector on Apr 8, 2020 14:18:18 GMT
It is solved. Thanks for your answers all Can you post the solution? it may help other in the same situation
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