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Post by darknubis365 on Aug 15, 2018 7:25:47 GMT
Oh i see ok thanks i'll try seeing if i can get it back working then
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Post by tharindu on Aug 15, 2018 10:25:28 GMT
Oh i see ok thanks i'll try seeing if i can get it back working then I would recommend doing the following 01. Check the item list data you use and if every item you have put on sale at the vendor have a. CurrencyIndexInManager attribute with the right index of currency in your player's currency manager script. b. BuyPriceFromVendor determining the buying price c. SellPriceToVendor determining the resell price back to vendor 02. If any items were messed up like it had for others, once you have fixed the way I have said in step one, go to the vendor, open the vendor's script, go to the item list and refresh all attributes for reach item, OR delete and re-add the items to the vendor.
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Post by darknubis365 on Aug 15, 2018 21:41:01 GMT
Oh i see ok thanks i'll try seeing if i can get it back working then I would recommend doing the following 01. Check the item list data you use and if every item you have put on sale at the vendor have a. CurrencyIndexInManager attribute with the right index of currency in your player's currency manager script. b. BuyPriceFromVendor determining the buying price c. SellPriceToVendor determining the resell price back to vendor 02. If any items were messed up like it had for others, once you have fixed the way I have said in step one, go to the vendor, open the vendor's script, go to the item list and refresh all attributes for reach item, OR delete and re-add the items to the vendor. Ok i will check that out as well.Also i wanted to do something seems simple but idk i dont want to do it without asking but how can i add a quest item type to the enums without breaking things?I just need to add a Enum but wanted to just keep all the data from RPG pack in so i can replace and make new items(the item is basically things like books,candles,gems,rings etc) and so on Ok i deleted everything and reinstalled your package do you see anything wrong cause the demo vendor isnt working and i didnt edit any itemlist or anything
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Post by tharindu on Aug 16, 2018 3:23:28 GMT
I would recommend doing the following 01. Check the item list data you use and if every item you have put on sale at the vendor have a. CurrencyIndexInManager attribute with the right index of currency in your player's currency manager script. b. BuyPriceFromVendor determining the buying price c. SellPriceToVendor determining the resell price back to vendor 02. If any items were messed up like it had for others, once you have fixed the way I have said in step one, go to the vendor, open the vendor's script, go to the item list and refresh all attributes for reach item, OR delete and re-add the items to the vendor. Ok i will check that out as well.Also i wanted to do something seems simple but idk i dont want to do it without asking but how can i add a quest item type to the enums without breaking things?I just need to add a Enum but wanted to just keep all the data from RPG pack in so i can replace and make new items(the item is basically things like books,candles,gems,rings etc) and so on Ok i deleted everything and reinstalled your package do you see anything wrong cause the demo vendor isnt working and i didnt edit any itemlist or anything In the last window, click the change attribute button in each item and check if the attributes appearing there are the same as they're setup in the item list. Well seriously what version of the RPG Pack and Invector controller is this ? 1.2.2 ? Also what version of Unity ? Is it possible that you did not receive the update through asset store ? Because I really can't recreate it in the demo scenes.
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Post by tharindu on Aug 16, 2018 3:25:52 GMT
As for item types, there's no quest item type, but if you're gathering something, you can set what item to gather in quest settings. So you can create your quest items in item list data which is generally a feature on Invector.
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Post by darknubis365 on Aug 16, 2018 16:56:42 GMT
As for item types, there's no quest item type, but if you're gathering something, you can set what item to gather in quest settings. So you can create your quest items in item list data which is generally a feature on Invector. Yea its the latest version but i'll do a new project and install both new versions btw i've never seen the buy and sell working for me like you had in one of your videos with the + & - i never had that at all even when i download the pack from the asset store that part was just never working but i'll try it right now and see if it works i'll record a video to show you
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Post by tharindu on Aug 16, 2018 17:52:41 GMT
As for item types, there's no quest item type, but if you're gathering something, you can set what item to gather in quest settings. So you can create your quest items in item list data which is generally a feature on Invector. Yea its the latest version but i'll do a new project and install both new versions btw i've never seen the buy and sell working for me like you had in one of your videos with the + & - i never had that at all even when i download the pack from the asset store that part was just never working but i'll try it right now and see if it works i'll record a video to show you No point recording videos . Let's get on skype or something, share screen and sort it out. Faster, easier.
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Post by darknubis365 on Aug 16, 2018 18:15:47 GMT
Ok somethings definitely not right i guess with this version 2017 .4.8f11 i imported it in and the floor was missing so i just dropped a terrain in and this is how the vendor acts for me all the time so it could be my version of unity.I didnt touch it i import RPG pack and Invector and it imported with missing textures and some missing walls im on the same unity version i've always been on so i dont really get it but the vendor never worked like that for me but here is the video
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Post by tharindu on Aug 16, 2018 20:01:51 GMT
Ok somethings definitely not right i guess with this version 2017 .4.8f11 i imported it in and the floor was missing so i just dropped a terrain in and this is how the vendor acts for me all the time so it could be my version of unity.I didnt touch it i import RPG pack and Invector and it imported with missing textures and some missing walls im on the same unity version i've always been on so i dont really get it but the vendor never worked like that for me but here is the video I will check this asap. I just imported the project and for some reason floors were missing on this too. If uploaded the asset via the new asset store for the first time and unity 2018.1 Doesn't inspire a lot of confidence when this sort of stuff happens.
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Post by darknubis365 on Aug 16, 2018 20:07:29 GMT
Yea i understand thats why i always try to keep on the version that working for me,Well hope you get it sorted out the only thing for me is the vendor just not able to buy and sell the textures and everything else i already fixed in my project but fresh installed didn't work just to let ya know man.Well good luck hope you get it all sorted out meanwhile i'll just try and get the vendor to sell and buy and im all set lol
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Post by uberwiggett on Aug 17, 2018 3:00:29 GMT
afaik if you upload to the store, depending on what unity you have open it will try and download that version's upload. SO basically if you upload only 1 copy of 1.2.2 on 2018.1, users will need to have 2018.1 or higher to download it. IT means you will need to upload in both 2018.1 and 2017.4 to have it accessible to both. Thi sis what I got from the vege studio guy when I had glitches, I had downloaded the pack in a higher version but tried to open it in a lower version, and had shader issues.
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Post by tharindu on Aug 17, 2018 4:37:15 GMT
afaik if you upload to the store, depending on what unity you have open it will try and download that version's upload. SO basically if you upload only 1 copy of 1.2.2 on 2018.1, users will need to have 2018.1 or higher to download it. IT means you will need to upload in both 2018.1 and 2017.4 to have it accessible to both. Thi sis what I got from the vege studio guy when I had glitches, I had downloaded the pack in a higher version but tried to open it in a lower version, and had shader issues. I usually open the project in official versions of unity and upload them individually except this time because the new asset store let me choose a target platform so I thought yay no more double or triple uploads. Lol. Better to stick to old method.
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Post by tharindu on Aug 17, 2018 4:38:16 GMT
darknubis365 well you're already on my contact list right? Buzz me when you're online. I will give you what's on sellfy till we sort the asset store mess out.
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Post by tharindu on Aug 18, 2018 8:49:00 GMT
Sent a mini update due to a probuilder mesh bug in 2018.1 on one of my demo scenes. The mesh data is corrupt and as a result the floor has disappeared in the melee demo scene :/
The update is on sellfy it's not on the asset store.
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Post by darknubis365 on Aug 29, 2018 8:17:35 GMT
I've been having failed attempts with getting this installed man even the sellfy one isnt working for me on 2018,Hope you get this fixed tho sorry i'm having these issues dont worry about it take care of your daily life stuff,i'll wait around for updates but i cannot use this with invector at the moment with the latest updates
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