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Post by nitrox32 on Jun 24, 2020 16:38:35 GMT
Is there a way to stop a player from using a key unless they are in front of a door? Is this possible out of the box or do I have to write my own script.
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Post by nitrox32 on Jun 28, 2020 20:23:51 GMT
Anyone?
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Post by chairiko on Jun 29, 2020 19:22:52 GMT
Hi Nitro, Have you tried using the Door_WithItemCheck prefab and utilizing those scripts? -chair
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Post by Invector on Jun 30, 2020 13:10:28 GMT
Check the Shooter mobile with inventory, there is key/door example there
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