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Post by electrolyte on Jul 4, 2020 14:07:18 GMT
Hi there
I'm using vheadtrack on my controller which all works fine. When I pause the game using scaletime 0 it snaps the head into a default position.
On unpausing by setting scaletime back to 1, it snaps the head back into it's expected looking position.
Is there a way to keep it's pose in a paused state?
Many thanks
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Post by chairiko on Jul 4, 2020 21:52:12 GMT
Hi there I'm using vheadtrack on my controller which all works fine. When I pause the game using scaletime 0 it snaps the head into a default position. On unpausing by setting scaletime back to 1, it snaps the head back into it's expected looking position. Is there a way to keep it's pose in a paused state? Many thanks You can try 0.000001 for the timescale. Weird fix I hope!
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Post by electrolyte on Jul 14, 2020 19:25:06 GMT
Sorry for the delay in a reply, but just to say that worked. Thank you.
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