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Post by felipegs on Jul 6, 2020 1:01:58 GMT
how to add delay in the hit animation? I have this difficulty. In trigger delay, if I put a positive value, the audio does not work, if I put the negative value the audio is the same, without delay. I'm trying to put an audio punch for an AI, but there is a delay of approximately 1.5 seconds before the punch I wanted to put.
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