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Post by zgoodwin on Jul 21, 2020 23:35:54 GMT
How does On Particle Collision work with script vObjectDamage? I've attached the script to my particle effect prefab and inserted the particle into the associated slot under On Particle Collision. Damage isn't registering. Additionally, I've added Collision (world) under the particle options. I noticed the gas zone inside the demo is triggered by box collider. So, maybe I am misunderstanding what On Particle Collision provides. freeimage.host/i/dx2VYQ
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