kdb44
New vMember
Posts: 17
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Post by kdb44 on Jul 22, 2020 21:38:43 GMT
Hello,
I am wondering how I can edit the speed of the default roll animation or any action/combat animation in general. When I click on the roll animation state I can only access the Basic_Actions import settings.
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Post by tchrisbaker on Jul 23, 2020 17:35:57 GMT
You have to adjust the speed in your animation controller
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kdb44
New vMember
Posts: 17
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Post by kdb44 on Jul 23, 2020 23:43:40 GMT
Right, I understand that. But every animation state in the Invector@BasicLocomotion.controller doesn't show those usual options when I click on them. It only brings me to the import settings of whatever animation state I'm clicking on.
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Post by tchrisbaker on Jul 29, 2020 1:43:54 GMT
You wouldn't want to change the speed on the animation itself but on the animation state in your animation controller
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kdb44
New vMember
Posts: 17
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Post by kdb44 on Jul 29, 2020 22:41:34 GMT
I understand what animation states are and how to access them. My problem is that I can't edit/access any of the animation states that come with Invector, only the new ones I create myself.
So for that pic you posted I can only see that for newly created animation states. It shows up blank for Invector animations states.
Regarding the roll I was able to get it working by creating a new animation state, but with attacks it's more of a hassle because I can't even edit the transitions between states, nor can I see the scripts that are attached to each animation state.
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