I am wondering how I can edit the speed of the default roll animation or any action/combat animation in general. When I click on the roll animation state I can only access the Basic_Actions import settings.
Right, I understand that. But every animation state in the Invector@BasicLocomotion.controller doesn't show those usual options when I click on them. It only brings me to the import settings of whatever animation state I'm clicking on.
I understand what animation states are and how to access them. My problem is that I can't edit/access any of the animation states that come with Invector, only the new ones I create myself.
So for that pic you posted I can only see that for newly created animation states. It shows up blank for Invector animations states.
Regarding the roll I was able to get it working by creating a new animation state, but with attacks it's more of a hassle because I can't even edit the transitions between states, nor can I see the scripts that are attached to each animation state.