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Post by formatc2013 on Aug 3, 2020 21:42:04 GMT
Hello everyone! I am wondering if anyone could help me out on this one. I am trying to add a few custom weapons to my character, so I decided to duplicate some of the template weapon prefabs and change the mesh on them. Then I added it to my inventory, and all works well, except: - my inventory equip animation wouldn't display weapons, that I created, from the template
Not sure where, or how to set these, didn't find a tutorial about this inventory, and found nothing on the forum... :( Unity 2019.4.4 Invector 2.5.3 Many thanks
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Post by Invector on Aug 3, 2020 23:49:05 GMT
The Inventory only display certain layers, make sure your new weapon is using the same layer as our weapon use
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Post by formatc2013 on Aug 4, 2020 19:18:17 GMT
Awesome! Set it to Weapon and Ignore raycast and it's ok now!
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