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Post by axbaby123 on Aug 26, 2021 1:23:21 GMT
A whole bunch of Cutscenes finally made. Here is one example I am in the process of making it look way better.
The ugly silly character in the video is temporary, the real one I am not ready to show yet.
Tons of new Code, over 100 characters, Voice Overs, 20 minutes of original music and 30 minutes worth of Cutscenes. The game will be Epic in scale.
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RSSTU
Sept 17, 2021 20:45:00 GMT
Post by axbaby123 on Sept 17, 2021 20:45:00 GMT
Just a short test Scene on Lipsync and camera eork for Rip and Sam Save the Universe
I finally fixed some of the facial expressions but there is still plenty of room for improvement.
A lot of work remains but it's all starting to come together nicely.
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RSSTU
Jan 16, 2022 16:16:53 GMT
Post by axbaby123 on Jan 16, 2022 16:16:53 GMT
Main Menu and some scripts testing. I am using the temporary visual assets for testing purposes. The real assets are still a work in progress. -Main Menu -Hud -Collection System -Keyboard settings manager
-Testing one gameplay element script: Collect all items, Play video, auto save, change scene system. *video is jerky because I am recording a video of a collected all items video within Unity and not a Build.. in game it's not laggy while playing video, saving and loading next scene sequence.
*temp particle effects, character and Scene
Adventure Game spanning a million years Unity 2022.1 HDRP and Raytracing
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RSSTU
May 28, 2022 12:02:11 GMT
Post by axbaby123 on May 28, 2022 12:02:11 GMT
I need to show the destruction of planet. This is a test scene with an temp terrain.
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Post by axbaby123 on May 28, 2022 12:05:14 GMT
Some of the characters with lipsync, I used the wrong Phenome set on the girls "children" but that's been fixed.
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RSSTU
Sept 28, 2022 22:29:32 GMT
Post by axbaby123 on Sept 28, 2022 22:29:32 GMT
Still leaning how to make Cut scenes. This is a test of my lighting, animation but mainly leaning how to use Unity Timeline. This cut scene occurs just before this planet gets completely destroyed by Meteorites extinguishing all life, water and almost the planet. Almost Time for our hero to start over and create everything again, hopefully better then he found it.
__________Make it Work, then Make it Pretty!_____________
Update: Tons of stuff has been done working towards putting it all together for the final year long push to completion.
-new gameplay code -better looking Main Menu with more functions -keyboard key binding settings manager, audio manager
-over an hour of Audio for 8 characters, more on it's way for the other characters.
-New music -tons of custom animations -new sounds -Behaviour Designer learning -AI Pathfinder learning -Invector FSM implementation -Invector tweaking, scripting -more
Cutscene Scene 05 Start
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Post by axbaby123 on Jan 12, 2023 16:40:23 GMT
Working on the Main Menu and Game Settings again, A work in Progress. Pixel Crushers Dialogue System and fixed Game Options Asset Store asset.
All HDRP settings, Audio and Input settings work and can be changed in Game except screen size change in game is boinked. It took me 5 days to iron out all the bugs.
HDRP testing Scene used came from this Asset
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RSSTU
Feb 5, 2024 16:14:26 GMT
Post by axbaby123 on Feb 5, 2024 16:14:26 GMT
I hope you like this video that has lots of Invector Tweaks and Addons. I have ton's more to show off but this video shows the basics I need for Collecting Magic Items. Disregard the ugly scenes, ugly Magic rocks. They are not the real ones I made, just placeholder objects. My High Definition "HDRP" Game Test Bed Scenes where I fix and test to make sure everything working perfectly. I will show some of the completed scenes in the future, these scenes are for testing purposes and are ugly. In this video you will see: -Main Menu, test Video Cutscene, Loading Screens, Scene 1, Scene 2. -Collected items, XP Level progress all saved and reloaded 100% perfectly. "my biggest nightmare was getting saving and loading working exactly like I wanted , it only took 3 months". -Radar map and onscreen showing what Magic type and where they are. IK foot using iStep, Select First Person or 3rd Person view. Single, double or triple jump, roll after jump. Options Menu with adjustable Input, Audio and HDRP Video settings. Lots more done, today I am doing audio for one of my characters "gotta love ElevenLabs, it's amazing what can be done with Speech to Speech. I can't wait till you guys play this huge game. Rip and Sam Save The Universe released date 2025
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RSSTU
Feb 29, 2024 20:00:23 GMT
Post by axbaby123 on Feb 29, 2024 20:00:23 GMT
Proud of myself. Finished building my Music Player, starter from "Hello World" to what you see in the video. I'm getting better coding with my old friend ChatGTP but it took a month from start to finish. Mostly ChatGTP's fault but once you train it right it doesn't forget to include code it made 5 minutes ago, honestly it's a huge pain in the ass but if your patient and know exactly where it tends to screw up you can warn it ahead of time to "Don't Screw Up" joking.
Actually every session I tell it and with constant reminding " You shall at no time leave placeholders in scripts, placeholders are not code. I will never ask for placeholders and you will not create any. Incorporate Changes: Carefully implement the modifications or new features within the context of the existing code, ensuring the script remains fully functional and coherent as a whole. Provide Complete Scripts: Deliver the modified script in its entirety, including both the original code (unaltered parts) and the new or modified sections, ensuring I receive a comprehensive solution that is ready for use.
"
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