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Post by swetaraw on Feb 9, 2022 5:32:33 GMT
Hi sir sorry to bother you I am using Unity 2020.3.13f1 I was making a new project for learn & use "Invector World Components" I import Third Person Controller - Shooter Template v2.6.1a and Invector World Components v0.9.3 After that I import shooter component & demo scene but i got some error can you help me sorry to bother again
Assets\DizzyMedia\_Assets\Invector World Components\Scripts\Components\Player\vLockOnShooterAlt.cs(7,38): error CS0246: The type or namespace name 'vLockOnAlt' could not be found (are you missing a using directive or an assembly reference?)
Assets\DizzyMedia\_Assets\Invector World Components\Scripts\Components\Player\vLockOnShooterAlt.cs(11,33): error CS0115: 'vLockOnShooterAlt.Start()': no suitable method found to override
Assets\DizzyMedia\_Assets\Invector World Components\Scripts\Components\Player\vLockOnShooterAlt.cs(17,33): error CS0115: 'vLockOnShooterAlt.UpdateLockOn()': no suitable method found to override
Assets\DizzyMedia\_Assets\Invector World Components\Scripts\Components\Player\vLockOnShooterAlt.cs(33,33): error CS0115: 'vLockOnShooterAlt.LockOnInput()': no suitable method found to override
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Post by tsuyoiraion on Feb 9, 2022 8:33:23 GMT
Hi sir sorry to bother you I am using Unity 2020.3.13f1 I was making a new project for learn & use "Invector World Components" I import Third Person Controller - Shooter Template v2.6.1a and Invector World Components v0.9.3 After that I import shooter component & demo scene but i got some error can you help me sorry to bother again Sounds like you didn't follow the setup instructions.
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Post by swetaraw on Feb 9, 2022 9:39:09 GMT
I am very upset for 10 days please help me at least give me full details how do i setup 😭 Please 🙏 i am so so beginner please help me for setup
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NightOwl
New vMember
I think you're pretty cool.
Posts: 1
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Post by NightOwl on Mar 14, 2022 6:34:50 GMT
How do you expect to make a game if you can't read a simple document? Hopefully you're upset at yourself and not the creator. All the necessary information is within the assets documentation. After you're done importing it make sure to head over to the obvious & easy to find links and read the obvious text that tell you that it is necessary to implement a few lines of code in order to get the asset to work without errors.
Do not import/install the full asset package until you go through and edit the lines of code you'd like to use with what integrations you're using. If you find a google doc link filled with pretty pictures you're in the right place ;)
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Post by BettoSan2 on Jun 26, 2022 2:06:03 GMT
Chests do not open in build mode.
Everything works fine in edit mode. But when in Build the chests don't open the lid, but I can remove the objects anyway. The motion doesn't seem to render.
Even using the "IWC_Demo" and "IWC_MainMenu" test scenes.
I've tried everything. I don't understand why only in Build it doesn't move.
Using Unity 2021.3. Scripting Backend: IL2CPP API Compatibility Level: .NET Framework Windows 10 / Intel 64-bit
Some help please.
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Post by tsuyoiraion on Jun 26, 2022 3:39:08 GMT
Chests do not open in build mode. Everything works fine in edit mode. But when in Build the chests don't open the lid, but I can remove the objects anyway. The motion doesn't seem to render. Even using the "IWC_Demo" and "IWC_MainMenu" test scenes. I've tried everything. I don't understand why only in Build it doesn't move. Using Unity 2021.3. Scripting Backend: IL2CPP API Compatibility Level: .NET Framework Windows 10 / Intel 64-bit Some help please. Support inquiries require you to be verified first, please head on over to the discord server and follow the instructions in the welcome channel to become verified. Thanks!
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Post by Samartha Sharma pro on Nov 2, 2023 17:54:09 GMT
Does It support Invector third person controller v2.6.1b
tsuyoiraion
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