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Post by mikolo on Nov 4, 2020 14:13:40 GMT
Hello, i have a little anoying problem. If i aim(scopeAiming) the target and i am far away from the object everything is fine. if i am near to the object the Aiming arms incl. shooter weapon goes down.Please help and look at the screenshots. Where can i fix or enter value for that? Thanks for help.
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Post by mikolo on Nov 5, 2020 10:06:42 GMT
Ok i fixed this when not checkmark the raycastAimTarget boolean in Weapon and ShooterManager. In my case it does not work correctly if is checked. Now i have the problem with exact meeting the target when shooting? Is this a bug or does there comes an update for raycastAimTarget? Thanks
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Post by formatc2013 on Apr 2, 2021 16:02:10 GMT
I am having the same issue but toggling raycastAimTarget has no effect at all :(
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