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Post by dracin on Apr 25, 2017 10:06:43 GMT
Hey Everyone, I'm trying to implement a rage mechanic into my game. I have all the code written for adjusting the rage level etc. I was able to add an event onto the "Melee Manager" that increases rage as you hit an enemy but now I'm wondering where is the best place to get the information for when my character has been hit or has taken damage? Thanks in advance for any help
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Post by Invector on Apr 25, 2017 14:16:24 GMT
script vThirdPersonMotor > TakeDamage method, you can also look at the vMeleeCombatInput script and OnReceiveAttack method
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Post by dracin on Apr 26, 2017 9:51:17 GMT
Thank you
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ThePace
Junior vMember
Unity Noob
Posts: 45
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Post by ThePace on Apr 26, 2017 17:54:10 GMT
This sounds like an amazing idea, id love to see some footage of that running:)
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Post by dracin on Apr 26, 2017 23:13:17 GMT
This sounds like an amazing idea, id love to see some footage of that running:) I hope its as amazing as it sounds I'll post something when I get it up and running.
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ThePace
Junior vMember
Unity Noob
Posts: 45
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Post by ThePace on Apr 27, 2017 9:43:50 GMT
That's great, il look forward to seeing it
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