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Post by MunK on May 25, 2021 19:30:15 GMT
Hi does this addon work with unity version 2019.4?
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Post by denvzla on May 26, 2021 0:13:35 GMT
Hi does this addon work with unity version 2019.4? Yes, it works for unity 2019
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Post by MunK on May 26, 2021 7:57:49 GMT
Hi does this addon work with unity version 2019.4? Yes, it works for unity 2019 Okay great! It just Said 2020.3.5 or higher on the assetstore...
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Post by denvzla on May 26, 2021 16:53:54 GMT
Yes, it works for unity 2019 Okay great! It just Said 2020.3.5 or higher on the assetstore... I already updated it, thanks
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Post by MunK on May 26, 2021 17:21:11 GMT
Yeah i saw that, you're welcome:) Can you please explain to me how this can be used for wave spawning i see no such settings?? i can only set a collider size for the spawn area and player detection and i can set max number of enemies...Then it spawns the max number of enemies at once when i enter a trigger zone and disables them when i exit... How can i make it spawn over time and not at once?? How can i make it not spawn any more enemies until the max number of enemies are killed? Im confused...
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Post by denvzla on May 26, 2021 17:38:07 GMT
Yeah i saw that, you're welcome:) Can you please explain to me how this can be used for wave spawning i see no such settings?? i can only set a collider size for the spawn area and player detection and i can set max number of enemies...Then it spawns the max number of enemies at once when i enter a trigger zone and disables them when i exit... How can i make it spawn over time and not at once?? How can i make it not spawn any more enemies until the max number of enemies are killed? Im confused... Thanks, I have already sent an update with the changes you request, it will be easier to make waves!
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Post by MunK on May 26, 2021 21:30:24 GMT
Yeah i saw that, you're welcome:) Can you please explain to me how this can be used for wave spawning i see no such settings?? i can only set a collider size for the spawn area and player detection and i can set max number of enemies...Then it spawns the max number of enemies at once when i enter a trigger zone and disables them when i exit... How can i make it spawn over time and not at once?? How can i make it not spawn any more enemies until the max number of enemies are killed? Im confused... Thanks, I have already sent an update with the changes you request, it will be easier to make waves! Listen i don't want to be a dick but i would like a refund... This asset is not finished. A lot of the features in the description is simply not there... i can't find your email anywhere so i'm forced to write this here:( Let me know how we can get this refund rolling and i won't have to contact unity...
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Post by denvzla on May 27, 2021 0:58:27 GMT
Thanks, I have already sent an update with the changes you request, it will be easier to make waves! Listen i don't want to be a dick but i would like a refund... This asset is not finished. A lot of the features in the description is simply not there... i can't find your email anywhere so i'm forced to write this here:( Let me know how we can get this refund rolling and i won't have to contact unity... what does it say? Tell me which characteristic of the ones that are described, are they not? Features •Flexible spawn areas •Detects when enemies killed and uses it to for wave spawning options (such as don't spawn more until after the wave died). •Pooling made easy (now with categories to stay organized!) •Spawning on Nav Mesh only •Disable/re-enable enemies on player distance (works for multiple players) •Spawning can trigger only when player is within custom radius •Player radius detection from spawner or separate object •Spawn random amounts •Nice and clean Editor •Full C# source code •Customizable editor options •Events that you know when spawning AI, die AI and Player enter or exit radius of AI
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Post by MunK on May 27, 2021 8:23:26 GMT
HI i can't find any of these features:)
•Flexible spawn areas
•Detects when enemies killed and uses it to for wave spawning options (such as don't spawn more until after the wave died).
•Pooling made easy (now with categories to stay organized!)
•Spawn random amounts
•Customizable editor options
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Post by denvzla on May 27, 2021 20:36:02 GMT
HI i can't find any of these features:) •Flexible spawn areas •Detects when enemies killed and uses it to for wave spawning options (such as don't spawn more until after the wave died). •Pooling made easy (now with categories to stay organized!) •Spawn random amounts •Customizable editor options Hello, thanks for the information, I have prepared an update, already sent it to Unity.
UPDATE 1.2
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Post by MunK on May 28, 2021 10:55:44 GMT
Hi That's great but that doesn't change the the fact that these features are not there... you can't write that your asset has a bunch of features and then when a customer complains that these features are not there you just say that you'll add them in an update! That's false marketing! Even after your 1.2.1 update these features are still not there. I mainly bought this asset because it said in the description that it has a pool manager but it don't! So like i mentioned before offer me a refund and finish the asset before you ruin the assets and your own reputation...
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Post by denvzla on May 28, 2021 16:51:04 GMT
Hi That's great but that doesn't change the the fact that these features are not there... you can't write that your asset has a bunch of features and then when a customer complains that these features are not there you just say that you'll add them in an update! That's false marketing! Even after your 1.2.1 update these features are still not there. I mainly bought this asset because it said in the description that it has a pool manager but it don't! So like i mentioned before offer me a refund and finish the asset before you ruin the assets and your own reputation... Man i was actually rooting for this asset to succeed..But OKAY by all means if you want to cling on to my 9.99$ and risk your reputation do! But i'll see no other option to report you to Unity and warn other users here and on the invector discord server... Also i own a copy of the Spawn Factory asset from which you clearly copied your description but forgot to add all the functionality... Hello I have been reading you, you are a toxic person, Advanced Spawn System For FSM AI is a great asset, it meets your needs, if it is inspired by other assets those are obvious, I see that you do not know how this works, refunds will not be processed for code that has already been downloaded. It is impossible for it to return the code. Your $ 10 does not interest me, it is actually less since Unity keeps 30%, I do this to help people who do not know how to program, I could easily eliminate it and that's it! People like you are the ones who make developers lose heart. Advanced Spawn System for FSM AI, is perfectly integrated with invector, you can combine them with the functions, Invector triggers events to activate and deactivate it whenever you want and that's just an idea. Unity does not handle refunds in a normal way, you have to call support, if you want to do it it damages my breakup or whatever you want, I was willing to help you, you are not the only one, I have helped many and everyone is happy, but I am not going to help you more, do what you want !!!
post: I don't know English, I'm looking for translations from other files or from the google translator and that's not illegal!
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Post by denvzla on May 28, 2021 16:54:56 GMT
Hi That's great but that doesn't change the the fact that these features are not there... you can't write that your asset has a bunch of features and then when a customer complains that these features are not there you just say that you'll add them in an update! That's false marketing! Even after your 1.2.1 update these features are still not there. I mainly bought this asset because it said in the description that it has a pool manager but it don't! So like i mentioned before offer me a refund and finish the asset before you ruin the assets and your own reputation... Man i was actually rooting for this asset to succeed..But OKAY by all means if you want to cling on to my 9.99$ and risk your reputation do! But i'll see no other option to report you to Unity and warn other users here and on the invector discord server... Also i own a copy of the Spawn Factory asset from which you clearly copied your description but forgot to add all the functionality... the assets and additions are developed with the needs of each person, none is 100% finished there is always someone who asks for more! but there are ways to do it...
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Post by MunK on May 28, 2021 17:56:38 GMT
Man i was actually rooting for this asset to succeed..But OKAY by all means if you want to cling on to my 9.99$ and risk your reputation do! But i'll see no other option to report you to Unity and warn other users here and on the invector discord server... Also i own a copy of the Spawn Factory asset from which you clearly copied your description but forgot to add all the functionality... Hello I have been reading you, you are a toxic person, Advanced Spawn System For FSM AI is a great asset, it meets your needs, if it is inspired by other assets those are obvious, I see that you do not know how this works, refunds will not be processed for code that has already been downloaded. It is impossible for it to return the code. Your $ 10 does not interest me, it is actually less since Unity keeps 30%, I do this to help people who do not know how to program, I could easily eliminate it and that's it! People like you are the ones who make developers lose heart. Advanced Spawn System for FSM AI, is perfectly integrated with invector, you can combine them with the functions, Invector triggers events to activate and deactivate it whenever you want and that's just an idea. Unity does not handle refunds in a normal way, you have to call support, if you want to do it it damages my breakup or whatever you want, I was willing to help you, you are not the only one, I have helped many and everyone is happy, but I am not going to help you more, do what you want !!!
post: I don't know English, I'm looking for translations from other files or from the google translator and that's not illegal! Come on dude i'm not trying to hurt you in any way but if you can't see that it is a problem that you write that your asset has a bunch of functionalities which it doesn't... I asked you kindly for a refund because this asset was not as described... I'm not trying to be toxic but you don't answer... I was looking for a spawner with a pool manager and in the description of your asset it said it had a pool manager, so does your asset have a pool manager? because i can't find any... Im sorry that your english isn't so good but you can't just copy/paste a description from another asset and hope it fits yours... so lets be civil and come to a solution.
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Post by denvzla on May 28, 2021 18:16:01 GMT
Hello I have been reading you, you are a toxic person, Advanced Spawn System For FSM AI is a great asset, it meets your needs, if it is inspired by other assets those are obvious, I see that you do not know how this works, refunds will not be processed for code that has already been downloaded. It is impossible for it to return the code. Your $ 10 does not interest me, it is actually less since Unity keeps 30%, I do this to help people who do not know how to program, I could easily eliminate it and that's it! People like you are the ones who make developers lose heart. Advanced Spawn System for FSM AI, is perfectly integrated with invector, you can combine them with the functions, Invector triggers events to activate and deactivate it whenever you want and that's just an idea. Unity does not handle refunds in a normal way, you have to call support, if you want to do it it damages my breakup or whatever you want, I was willing to help you, you are not the only one, I have helped many and everyone is happy, but I am not going to help you more, do what you want !!!
post: I don't know English, I'm looking for translations from other files or from the google translator and that's not illegal! Come on dude i'm not trying to hurt you in any way but if you can't see that it is a problem that you write that your asset has a bunch of functionalities which it doesn't... I asked you kindly for a refund because this asset was not as described... I'm not trying to be toxic but you don't answer... I was looking for a spawner with a pool manager and in the description of your asset it said it had a pool manager, so does your asset have a pool manager? because i can't find any... Im sorry that your english isn't so good but you can't just copy/paste a description from another asset and hope it fits yours... so lets be civil and come to a solution. Hello, I have prepared a video of what you can do with Advanced Spawn System For FSM AI, the unit does not have the return option, you have to write to the support, but as I explained to you, I am not willing since you do not return the code. It is not the 9 dollars, it is the information that is worth, Explain to me that it is a group administrator for you and I will help you if that makes you happy, with Advanced Spawn System For FSM AI you can have groups or areas and manage them separately I teach you in the video, but you can't wait for them to help you if what you're doing is attacking. ! Video:
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